Intruder Light Hovertank
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- Theblackdog
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- IVhorseman
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It hangs low to the ground and has a wide base, and with a gun that small I don't think it should be a problem.
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Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- Theblackdog
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The tank still may slide to the side by at least a few feet. Or yards. Tank guns have a lot of recoil. FUN RULE: Whenever a hover vehicle fires a projectile gun, it is pushed in the opposite direction by a number of inches equal to the gun's Size. It's probably not going to make any difference in a battle, but it would be fun to see the results of this in a race-type scenario.
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Or when infantry units move behind the tank and use it as coverTheblackdog wrote:The tank still may slide to the side by at least a few feet. Or yards. Tank guns have a lot of recoil. FUN RULE: Whenever a hover vehicle fires a projectile gun, it is pushed in the opposite direction by a number of inches equal to the gun's Size. It's probably not going to make any difference in a battle, but it would be fun to see the results of this in a race-type scenario.
Fixed.Theblackdog wrote:The tank still may slide to the side by at least a few feet. Or yards. Tank guns have a lot of recoil. FUN RULE: Whenever a hover vehicle fires a projectile gun, it is pushed in the opposite direction by a number of inches equal to the gun's Damage. It's probably not going to make any difference in a battle, but it would be fun to see the results of this in a race-type scenario.
- Theblackdog
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Not Broken In The First Place. If it was equal to the gun's damage, then the vehicle would go flying across the map every time it fired. I'm referring to the weapon's Size rating (1", 2", 3", etc.) which all of its other stats are based on.birdman wrote:Fixed.Theblackdog wrote:The tank still may slide to the side by at least a few feet. Or yards. Tank guns have a lot of recoil. FUN RULE: Whenever a hover vehicle fires a projectile gun, it is pushed in the opposite direction by a number of inches equal to the gun's Damage. It's probably not going to make any difference in a battle, but it would be fun to see the results of this in a race-type scenario.