Olly's BrickSpace Version 1.5 Requests
Moderators: warman45, Rev. Sylvanus
- Cpt. Zipps
- Mega Blok
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- Location: Mangled, inside Audrey II
A lot of these are just for you to clarify, not to change rules, just more details in the rules
Less confuzling engine prices and moves. Just have more classes of engines instead of the complicated Class/movement thing.
More clarity on Cp costs, engine movement and abilities of Carrier, Freighter and Missile Barge.
Ion cannons.
Higher CP limits
A little more clarity on damage. explain that you remove one component that you bought rather than one brik..
Less confuzling engine prices and moves. Just have more classes of engines instead of the complicated Class/movement thing.
More clarity on Cp costs, engine movement and abilities of Carrier, Freighter and Missile Barge.
Ion cannons.
Higher CP limits
A little more clarity on damage. explain that you remove one component that you bought rather than one brik..
- Olothontor
- Clown-Face Bologna
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I'll look into fixing all of that for you. Thank you for your input.Cpt. Zipps wrote: Less confuzling engine prices and moves. Just have more classes of engines instead of the complicated Class/movement thing.
More clarity on Cp costs, engine movement and abilities of Carrier, Freighter and Missile Barge.
Ion cannons.
Higher CP limits
A little more clarity on damage. explain that you remove one component that you bought rather than one brik..
Although I do have one question: What exactly do you not understand under the Carrier, Freighter, and Missile Barge specials? I'm not quite sure how to 'fix' that.
- Cpt. Zipps
- Mega Blok
- Posts: 1339
- Joined: Fri Aug 15, 2008 11:01 am
- Location: Mangled, inside Audrey II
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
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- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Cpt. Zipps
- Mega Blok
- Posts: 1339
- Joined: Fri Aug 15, 2008 11:01 am
- Location: Mangled, inside Audrey II
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Cpt. Zipps
- Mega Blok
- Posts: 1339
- Joined: Fri Aug 15, 2008 11:01 am
- Location: Mangled, inside Audrey II
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
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QUICK UPDATE: Just so you all know, I plan on creating a section a lot like the QuikWars section in the BrikWars 2005 rulebook, in which I will put forth a very truncated version of the rules, and a large table which will include everything one can buy on a ship, for reference. There will also be ship/fleet examples, so if somebody wishes, they can simply pick up the the back page of the rulebook, build a few ships, and go.
- Olothontor
- Clown-Face Bologna
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