BEAR CAVALRY

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Bonn-o-Tron
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BEAR CAVALRY

Post by Bonn-o-Tron » Thu Mar 06, 2008 9:14 pm

Erm...Polar Bear Cavalry to be exact.

Pictures here. (the folder isn't public yet, I know)

The minifigs aren't included as the creature, they're just the riders. Stats are as follows (remind me if I miss anything, I'm not so hot at creature stats):

Size: 2
Structure: 2 (due to the armour) I'm still debating this, as it may be too much
Base cost: 4
Speed: 5" The armour and guns weigh it down, not to mention polar bears are already huge beasts

Subjugated Half-minds. Due to the vicious nature of polar bears, do NOT let these things roam free, unless you have a brilliant (and most likely suicidal) plan.

Guns (I consider the guns together, as ONE weapon):
Cost- 6
Use- 6
Range- 2d6"

While the guns are somehow miraculously hooked up to the polar bear's brain, the rider has control. To fire the guns, the rider physically hits the polar bear in some way so to aggravate it and cause the cannons to fire.


Total cost: 10 cp.
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Post by Matt » Thu Mar 06, 2008 9:18 pm

Bonn, could we get a deep link? Because I dying to see the pictures.
"One can never have enough miniguns my friend."
I hope I get to say that Someday.....
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Post by Bonn-o-Tron » Thu Mar 06, 2008 9:31 pm

Alrighty, I'm on it, but be grateful!

Also, before anyone asks, at the time I figured that gun-toting pirates would be appropriate riders.
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Post by Atomsk » Thu Mar 06, 2008 9:45 pm

Pretty cool. Subjugated war-animals are a favorite of mine. I'm waiting for someone to make that armored bear from The Golden Compass.

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Post by Bonn-o-Tron » Thu Mar 06, 2008 10:05 pm

*googles Golden Compass*
O_O Bloody awesome!
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Post by Matt » Thu Mar 06, 2008 10:10 pm

OK, thank-you! Very much worth all the work that you went to!
"One can never have enough miniguns my friend."
I hope I get to say that Someday.....
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Post by Bonn-o-Tron » Thu Mar 06, 2008 10:26 pm

Heh, I was kidding. You're welcome, anyways. Any opinions on the stats?
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Post by IVhorseman » Thu Mar 06, 2008 11:06 pm

what's the gun damage? also, 2d6 range would get VERY annoying to roll every time you want to make an attack.

as for armor level, strutcture level of 1 is probably better. that's still 1d10 armor, which is plenty for an armor plated bear. 2d10 would be something like an armored car's armor, which this bear does not have.

creature stats you did good, but i'd bump speed up to 7" and calculate CP from that, and then drop 1" for armor and another inch for weapon weight to get back to 5. you may also want to add a 1d6+2 claw or bite attack.

construction wise, i am in awe. i really need to utilize rubber bands in my constructions more often, and this may be the inspiration i needed. and i don't think any better riders could have been picked.

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Post by Bonn-o-Tron » Thu Mar 06, 2008 11:34 pm

Alright, thanks for the suggestions.
what's the gun damage? also, 2d6 range would get VERY annoying to roll every time you want to make an attack.
Blah, I was reading the rules to refresh my memory, and I misinterpreted the equation for weapon range. Based off what the rules say, the range would be 12", but that seems a tad much so I'm going with 8 or 9 inches.
as for armor level, strutcture level of 1 is probably better. that's still 1d10 armor, which is plenty for an armor plated bear. 2d10 would be something like an armored car's armor, which this bear does not have.
Like I said, I was iffy on the structure level, so I decided that I would wait to see what someone else thought of it.
creature stats you did good, but i'd bump speed up to 7" and calculate CP from that, and then drop 1" for armor and another inch for weapon weight to get back to 5. you may also want to add a 1d6+2 claw or bite attack.
I made the speed 5" assuming that you'd be leaving the armor and weapons on, but I guess it's wiser to just make the base speed 7" and subtract from there. I thought of the melee attack originally, but it slipped my mind.

Here's the revised stats:

Polar Bear Cavalry
Size: 2
Structure Level: 1
Speed: 7"
Cost: 2

Weapons
Guns:
Cost- 6
Use- 6
Range- 9"
Damage- 2d6

Maul:
Damage- 1d6+2
Range- Melee
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Post by IVhorseman » Thu Mar 06, 2008 11:48 pm

psh, 12" range is fine! this is BEAR cavalry we're talking about.

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Post by *CRAZYHORSE* » Fri Mar 07, 2008 7:53 pm

I would use different guns on the side but maybe huge is your thing. The polar bears look really cool. Maybe you can add some saddles or a seat like this one.
http://www.bricklink.com/catalogItemPic.asp?S=7904-10
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Post by Bonn-o-Tron » Fri Mar 07, 2008 8:00 pm

I was originally going to use chairs like those, but I got tired of hunting for ones with matching colours. As for guns, what do you have in mind?
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Post by piltogg » Fri Mar 07, 2008 8:11 pm

tisk tisk ruber bands

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Post by *CRAZYHORSE* » Fri Mar 07, 2008 8:24 pm

Bonn-o-Tron wrote:I was originally going to use chairs like those, but I got tired of hunting for ones with matching colours. As for guns, what do you have in mind?
well I thought of some thing more slim like a 4 stud long machine gun that can be made out of 5 small parts. I'm to tired to post pictures now.
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Post by IVhorseman » Fri Mar 07, 2008 9:23 pm

i think he nailed the guns pretty well. they're big guns for a big bear, and emphasize that this is a bear with guns, as opposed to guns on a bear.

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