8-Bit Panic!: A Forum Battle - Rounds 0-3

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Olothontor
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8-Bit Panic!: A Forum Battle - Rounds 0-3

Post by Olothontor » Wed Oct 14, 2009 1:38 pm

ROUND 0
And heeeere weeee GOOOO!

---/ Comm-Link Initializing. . . /---

--/ Verifying Target Coordinates(S'arnaath Mercenary Headquarters). . . /--

-/ Comm-Link Established! /-

"A'ight, boys, here's da situation. Ya got dem damned Kryxies holdin' our demolition guys hostage. It's our job as the thirty-foist scout squadron to get 'em da hell outta der."

"Aye, Boss Grimm. We got'cha covered down 'ere."

*** Meanwhile, the Kryxies convene to discuss the situation... ***

"Lord-Chancellor, as you may already know, we've captured some of the humans. We've dug up some research based on their vestments; they appear to be members of a mercenary organization that goes by S'arnaath. They were all carrying Class IV explosives, enough to blow one of our Fortress Carrier platforms to nothing but slag."

"Have you a confirmed retaliation attempt?"

"V'irskaaz, Lord-Chancellor. They are coming."

[OOC note]The Kryxies are protecting their "cargo" from the 31st Scout Squadron of the S'arnaath. Here's da rules:

Each team gets one "reinforcement call". You may use it at any time, and you will get those reinforcements one round after the call is used. Make sure you make it clear that you want to use it in your orders; if I miss it, you can't say I didn't tell you to emphasize it.

Each team also receives a Hero, but that hero does not enter play for another two rounds (just to keep it interesting). You MAY, if you wish, hold him back as long as you like (or never bring him in at all). You may NOT bring him in earlier than two rounds from the first round, however.

[/OOC note]

This is Round 0, not Round 1. Round 1 occurs once I have you guy's orders in. Which, by the way, you should do now!

Here are your starting positions. Ready... GO!

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(click for better quality image)

P.S. I just PM'd you guys your units stats, I very nearly forgot those. PM me if you have any questions on the special rules or on your units.
Last edited by Olothontor on Wed Oct 14, 2009 3:32 pm, edited 3 times in total.
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Post by Magic Soap » Wed Oct 14, 2009 3:16 pm

Question: Are you using Brikwars rules, or what?
Because whenever I go to picture wars, I can't find a ruleset.

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Post by Olothontor » Wed Oct 14, 2009 3:19 pm

That's because PW doesn't use rules beyond "fair play".

But in this case I am using BrikWars rules, otherwise I'd just run this over on the PW forums :P
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Post by Magic Soap » Wed Oct 14, 2009 3:25 pm

I thought so. Sounds fun. I might try PW after I've finished:
My brikwars forum battles
My Madness Combat animation.

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Post by Olothontor » Wed Oct 14, 2009 3:31 pm

Go for it, but be careful. They crack down really damn hard on "noobs". If you need any help at all, feel free to ask me, I'll be perfectly happy to help.
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Post by Magic Soap » Wed Oct 14, 2009 3:37 pm

Oh god, don't start this again...

I think I'd be fine with it, I probably wouldn't host it here or there, maybe do one with friends. (Not because I am incompetent).

I'm looking forward to this, good call with the multiple rounds, this way short rounds don't happen and we get more action and less waits.

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Post by Olothontor » Wed Oct 14, 2009 3:40 pm

Glad to have an audience. As soon as I have both of their orders in, Round 1 will go up. Layers make for really quick editing.
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Post by Olothontor » Thu Oct 15, 2009 6:49 pm

ROUND 1

Image

The two forward S'arnaath guys go prone, and the heavy gunner behind them fires his three auto-shots, missing entirely. The beam-cannon guy fires at the flying unit, also missing. The three operatives underground all pull out their combat knives and move in defensively.

The above-ground Kryxies move forward.

Orders, plox! This has only just begun. Also, two rounds left until the Hero for each side shows himself. No reinforcements have been called.
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Post by ahp77 » Fri Oct 16, 2009 8:16 am

Speaking of Picture Wars...

I can't get onto the forums. I can get on the site fine, but when I click PHPBB3 (the forum link) I get this:

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Was I IP banned or something?

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Post by Olothontor » Fri Oct 16, 2009 1:40 pm

No, it's a forum error. Nothing's wrong with your computer or anything, it's forum-wide. There are temporary forums up here.

And I'm getting to Round 2 right now, I've just started spriting. Didn't get halo3000's orders until just now, for whatever reason. Potentially a forum glitch, I dunno.

P.S. Nice browser theme.
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Post by Olothontor » Fri Oct 16, 2009 2:29 pm

ROUND 2

---/ Emergency Comm-Link Open /---
"I fig'd I should remind you boys dat you gotta find yer own way down there to free the hostages. We ain't got nothing to send you fer dat."

"A'ight, sir. We hear ya loud n' clear."
---/ Emergency Comm-Link Canceled (Static Interference) /---

"Shit, boys. We lost HQ. We're on our own out 'ere, now. Time ta get da job done."

Image
(you know the drill)

Ironically enough, the two sides took equal casualties this time 'round. Both lost two guys.

First, the S'arnaath took the initiative and moved forward slightly, maintaining defensive positions. The two above-ground heavies took aim at the Kryxie's flyer, killing the guy and grazing the beasty. The hostages below ground make their attacks. Two missed entirely, but one scored a direct hit, killing the Kryxie instantly.

The Kryxies now return fire, lighting up the S'arnaath. They manage to kill one of the prone guys (who gets a decent cover bonus for being prone in medium grass) and one of the revolting hostages.
(sorry, halo, you didn't give me orders for the below ground guys, so I presumed they should just open fire. I could've been mean and just let them sit there and be stabbed, though)

So, that concludes Round 2! Heroes show up in one round (that is, Round 3). No reinforcements have been called yet.

ORDARS PLOX.
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