THE BRITANNIAN LEAGUE STATS (As seen in Zombie (Zulu) Dawn)

Show off your armies and weaponry and stuff.

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OneEye589
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Post by OneEye589 » Tue Mar 16, 2010 6:50 pm

Nice, what head does she have? It's a nice one.

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Bragallot
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Post by Bragallot » Wed Mar 17, 2010 8:57 am

It's the queen from Knight's Kingdom I, King Leo's wife, from the first collection I really started buying. Ah, where are the times. She only came with King Leo's Castle, but I still have her twice. She indeed makes a good fig.
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Kommander Ken wrote:
Mon Dec 28, 2020 9:04 pm
Wtf is this thread?

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piltogg
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Post by piltogg » Wed Mar 17, 2010 5:56 pm

this wiki http://codegeass.wikia.com/wiki/Holy_Britannian_Empire would probably be more useful, especially the technologies page(http://codegeass.wikia.com/wiki/Technology). a lot of my stuff is based off this series actually.

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Warhead
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Post by Warhead » Wed Mar 17, 2010 7:04 pm

Yeah, there is some great ideas and info in there. I read through and liked a lot of it. I've also got a lot of David Weber Honour Harington novels still floating around inside my head too.
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Post by Bragallot » Fri Apr 09, 2010 5:40 pm

Silent's last forum battle gave me an idea for a new unit for the Brittanian Empire:

The cybernetic pseudo-borg cricketplayer, codenamed 'the All-Rounder'.

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Having acknowledged the steady decline of their Empire, the Brittanian Empire has begun to take counter-measures. Research showed the problem with their forces was that they were relatively thinly spread across the empire and battles often turned against them when the enemy, like Space Knights and Daemons, undead mobs or Talos golems closed to melee.

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Several ideas have been proposed to increase starport defence but one came out: to create a unit capable of taking shots for the regular troopers and giving some much-needed melee support. The recruitment pool was easily chosen, the Empire chose something they had an abundance of... cricket players!

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The players are given cybernetic implants for better reflexes and greater power, creating deadly melee combatants. The helmet is directly connected to their brains and augments their reflexes, giving them a killer instinct. It is assumed that the Brittannians pulled some strings with trade agreements to have foreign nations help them with this technology. The electrified steel used in their equipment, however, is Brittanian, though of an even tougher kind than the kind usually used. The shields may deflect laser rounds and are given to All-Rounders for this purpose rather than thick armour, for mobility issues. All-Rounders are supposed to be able to close with the enemy quickly, and thus their physical augmentations also allow them to move faster momentarily when necessary.

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I haven't got any stats typed out but he gets +2 on his skill roll when trying to parry with the shield, which also stops ranged attacks, and returns damage to the sender on a roll of 5 or 6. Once per game they may move a certain number of inches further than normal (when fe their sprint falls short) to close for melee. Other than that should you ever make one and be writing out stats they just need to be tough in melee :)

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Warhead
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Post by Warhead » Fri Apr 09, 2010 5:45 pm

There are many, many, many different regiments in the vast Britannian Empire, from the colonial forces of the fringe all the way to the core worlds the divergent uniforms and styles are staggering. This has been one of them. Hows that!..

Nice, Brag, real nice... and Kudos to Silent Sig-Fig too.
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Silent-sigfig
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Post by Silent-sigfig » Fri Apr 09, 2010 11:17 pm

Oh yes. Babe Ruthless. I remember that guy.
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Silent-sigfig wrote: :dog:
Coolest 1000th post ever :D

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Paco
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Post by Paco » Sun Apr 11, 2010 10:09 am

Warhead should post the Super Sandwich Guy stats now.

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Warhead
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Post by Warhead » Sun Apr 11, 2010 1:54 pm

Those are Capt Zipps army of awesome.
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Bragallot
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Post by Bragallot » Sun Apr 11, 2010 1:58 pm

Warhead should be left alone, most of all. I want my Zombie Zulu! :(
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Kommander Ken wrote:
Mon Dec 28, 2020 9:04 pm
Wtf is this thread?

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Warhead
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Post by Warhead » Sun Apr 11, 2010 2:00 pm

Nah, is ok. Besides, I want the next episode of the Bulls too... Wait! It's already here, BYE!!!
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Post by Warhead » Thu May 06, 2010 5:16 am

Update...

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The Scots Greys, Dragoons.

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The Royal Artillery, with some ships ratings along for protection.

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Britannian Aeronaught Assault Squad. (Just a snappier name and uniform).

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Britannian Riflemen of the line.

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The Black Watch, now with added armour (+1 to save) as led by Baron von Pompous, (I was thinking of Germanising these to Jagger or Krieg something since I have Scots Greys now). They have atmospheric/gas masks for fighting in all sorts of environments but it also feeds them combat drugs in a gas form, makes them better fighters and fearless.

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The Royal Praetorian Guard and the Britannian Sirens of the Personal Guard. I have 4 more Praetorian's coming and I'm looking out for the union jack shields for the Sirens.

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Britannian Royal Engineers, with one of their many toys.

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Britannian High Command. In this instance: Flag Admiral, Lady Elizabeth Halifax Northbrook and her personal companion/bodyguard Sir Allan Quartermain and her Advisor Lady Amelia Lytton.
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RunsWithLegos
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Post by RunsWithLegos » Thu May 06, 2010 8:06 am

why must you over load this forum with win, warhead!?! WHY!?!

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Bragallot
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Post by Bragallot » Thu May 06, 2010 10:14 am

Sirens look good to me as they are, a sort of energy shield makes much more sense than a material one anyway. Aside from a couple of units looking a little bit outdated, I see why you'd dare have them start a war with the Assyrians :')
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Kommander Ken wrote:
Mon Dec 28, 2020 9:04 pm
Wtf is this thread?

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piltogg
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Post by piltogg » Thu May 06, 2010 2:26 pm

vera badass

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