Dimmie Purge turn 6! Unfortunately rather bloddless, but this game is winding down, I estimate only two more turns.
The last undead mounts the purple lizard and shoots at a wall.
The top half of the was blown away, and reveals a cache of weapons. Two laserswords and two mk. 3 missile launchers.
The brown lizard and troll both attack the mech, but somehow fail at any damage.
End Dimmy Turn!
Medeival turn: Temporarily taken over by 501st Cadian. Niflheim must send in orders for medeival for the next turn or control will go 501st.
The entire medeival army groups together in a six-man squad.
The five assasin doids all advance towards the purple Dino and undead, firing as they go.
The undead is knocked off, but no actual damage is inflicted.
The SBD also advances and fires, but fails at any damage.
the six battle droids open fire at the... Mech? Backstabbery? WTF!?!?
Seriously? All you had to do as kill the troll and you pretty much had won, but now all the enemies near you are ready to kill you, and most powerful units on the board.
Oh, lets see what they hit... WTF? FAIL!!!!!!!!!!! The two hits do nothing.
End Droid turn!
Mech turn: My mech charges at the Dimmies and seizes the lizard, slamming them into the ground and inflicting a point of damage on each. They each have one left.
End Turn 6!
Mech: 0 (two damage points)
Dimmies: 0 (two damage points)
Please send in turn 7 AND 8, I am trying to speed this up as less is going on per turn.