Attack of the Bloks Turn 3

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Attack of the Bloks Turn 3

Postby Sloopofwar » Mon Feb 08, 2010 11:05 pm

I still need orders for the Sentinels!

Deadly Spacemen
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The spacemen move back even farther, with the exception of the hero and the burninator who get in close. However, they only manage to take out three blokbots due to a series of poor dice rolls.
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The poor results seem to knock something loose in Captain Albino's brain. "Come on ye' cowards! Come to ye' papa"
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Activating his jetpack he heads straight for the largest concentration of blockbots possible.
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ROCKET POWERED HEADBUTT! The Capt. takes out four of the enemy! That's sir to you...

The Mystery Threat

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The blokbots swarm over the landscape. They overwhelm the disrupted Captain and the burninator!
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Postby Sloopofwar » Mon Feb 08, 2010 11:15 pm

Raiders
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The troopers and the gunslingers move up as far as possible, however the spacemen are blocking their path. One gunslinger manages to angry-inch a clear LOS to one of the blockbots attacking the burninator. Both shots strike and he takes it out. It's too late for the burninator... :evil: Crimson Tide uses his gymnastiks to leap over the heads of the spacemen and slice and dice a blokbot.
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The battle droids head for the grating.
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With no walls to repair or secret hidden experimental weapons to activate *hint* *hint*, the mechanik spends his turn searching the courtyard. He finds two grenades!
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Postby Sloopofwar » Tue Feb 09, 2010 6:39 pm

Sentinels
The Sentinels turn isn't even worth a picture. They just move down the ladder, no one is able to fire at all.

NOW EXCEPTING ORDERS FOR TURN 4
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Postby Moronstudios » Wed Feb 10, 2010 8:31 am

Keep doing what my team was doing before. My hero will do a heroic feat feat to keep doing attacks untill he misses one. My mechanik will active a secret hidden experimental weapon.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby The Shadowscythe » Wed Feb 10, 2010 9:04 am

I've already Pm'ed in my orders - so who are we waiting for?
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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Postby Arkbrik » Wed Feb 10, 2010 10:07 am

This battle rocks. Blokbots look surprisingly cool in large numbers.

:dog:
Remus: Harry... I'm a werewolf.
Harry: Are you fucking serious?
Remus: Well yes, but I don't see how that applies here.
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Postby Theblackdog » Wed Feb 10, 2010 12:08 pm

Agreed. At first I thought that all the bloks were some sort of weird debris pile... and then I realized that they were a GIANT GROUP OF ENEMIES. Needless to say, it's terrifying. I imagine that this is the LEGO equivalent of Saruman sitting in his tower, suddenly realizing that an entire forest is attacking him.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Postby Ross_Varn » Wed Feb 10, 2010 12:13 pm

Yeah. I may have to make some of these once I finish sorting.

When is the giant one going to stomp in the field?
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Postby The Shadowscythe » Sat Feb 13, 2010 5:02 am

Uhh, what are we waiting for at the moment? Or is there some form of trouble? Me want moar violence nao pleeze 8)
Image

-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
Image

I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Postby Sloopofwar » Sat Feb 13, 2010 11:13 am

Can't do moar violence now. I'll try to get some out this afternoon.
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