Zombie outbreak 9 (open spot)

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Zombie outbreak 9 (open spot)

Postby Moronstudios » Fri Mar 26, 2010 1:40 pm

The shopkeeper rushed through the door. He managed to slam some skeletons that were crawling out of the earth into the side of a crashed car. He lit the torch near the weapon shop, opening it's door. He heard a loud explosion coming from near the town well. "So that's where the rockets were hidden!"

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Oh hey, a cannon!
Players are now welcome to send their round 9 orders.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Moronstudios » Sun Apr 04, 2010 12:32 pm

I have not gotten orders for the captain in over a week, who would like the spot?
I will update you on what has happened to the captain if you take the spot.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Theblackdog » Sun Apr 04, 2010 2:40 pm

I'd be glad to, just PM the info.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Postby Moronstudios » Sun Apr 04, 2010 5:49 pm

Theblackdog wrote:I'd be glad to, just PM the info.

Done. Welcome aboard.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Elmagnifico » Mon Apr 05, 2010 12:17 pm

hey, I'm back, sorry about the absence. I can haz teh kaptain next turn?
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
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Postby Moronstudios » Mon Apr 05, 2010 1:31 pm

Elmagnifico wrote:I can haz teh kaptain next turn?

No, unless it takes a long time for theblackdog to send in orders.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Elmagnifico » Mon Apr 05, 2010 5:11 pm

:(
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
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Postby Elmagnifico » Mon Apr 05, 2010 5:16 pm

:(
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
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