TFBS turn 2

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TFBS turn 2

Postby Theblackdog » Sat Dec 04, 2010 12:57 pm

Santa's Elves

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The repaired sleigh lifts off with the elves on board.

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It moves forward to give the elves a better line of sight, and they open fire on the Aliens, killing Lord Xenu and the Beserker.

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Rudolph lands safely in the Black Hat fort.

End Santa's Elves Turn

Zombie Lincoln

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He climbs up through the house, passing the second level.

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On the third floor, he drops his gun and briefly contemplates grabbing the sniper rifle, then goes for the turret instead.

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He opens fire...

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... killing one clone.

End Zombie Lincoln's Turn

Aliens

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The alien saucer turns to attack the black hat fighter, but misses.

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The bazooka trooper fires at Santa's sleigh but does no damage.

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Staying in place, the sniper droid lines up a shot at Santa...

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... and, by the barest of margins, depletes both his wounds to score a kill. Both accuracy and damage rolls were the absolute minimum they needed to be.

End Aliens' Turn

Bounty Hunters

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The fighter moves forward to attack one of the fort's gun turrets, but misses.

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Taking a risky extra brick of height, he swings over the fort to fire his minigun, killing one of the Black Hat troops.

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The hero and one trooper grab the jet bike from the roof and go off in search of more loot.

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They head towards the town square buildings and get off...

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But not before the Hero uses his stupendous feat to aim the jetbike at the Bohrok!

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It doesn't work out quite like he hoped it would.

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Nothing of note on the top level...

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... but the next one down has a bazooka and a silenced pistol. Not bad.

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Meanwhile, the bounty hunters exploring the first building discover the Shotgun Rockets! This weapon acts like a 4-shot multi-launch mk.I rocket pod on a vehicle, but can be reloaded with an Action.

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The next level down, though, contains just a jetpack and a suit of body armor. The two most useless items in the game for these guys.

End Bounty Hunters' Turn

Knights

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The catapult cart draws up next to the fuel tank.

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"Artifact of Satan! We shall purify thee by fire! Now, back to the fort!"

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"...um, as soon as we get turned around..."


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Again, the Black Knight calls the wizard (these are all Stupendous Feats)

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This time, the Wizard's spell reduces the movement of every unit within 12" of the cart by half. This means the Saucer, the Black Hats' jet, the two Bounty Hunters by the town square, and some of the Black Hat troops on the fort.

End Knights' Turn
Robot Uprising

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The robots target their human oppressors and advance. Since the elves are out of range, the nearest human oppressors are the Black Hat troops. They let loose a massive barrage...

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...killing two troops on the fort wall and destroying a turret...

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...not to mention downing the Black Hat hovercraft.

End Robot Uprising Turn
Clones

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The clone troops and tank back up, searching for cover. The tank tries to kill the hovercraft's pilot with its minigun, but fails.

End Clones' Turn

T.L.A.

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Their fighter fires on the sleigh, and misses.

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Then it moves forward (it's an airplane, it has to keep moving)

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Irony Man calls down a rifleman from his reinforcements, and all ground troops attack the Dimmies. Thanks to bad damage rolls (every shot hit!) only two are killed.

End T.L.A. turn

Dimmies

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The Bohrok switches to walk mode, grabs all but one of the presents, and heads back towards friendly lines.

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Three dimmies sprint out to meet it. Hey, even Dimmies want Saturnalia presents. Although they probably asked for Best-lock, the soulless bastards.

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The Bio-Bomb dimmy walks up to the T.L.A. troops. What's he doing?...

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Yoink! Until he gets his pants back, the T.L.A. trooper is Disrupted and can't hold his weapon.
End Dimmies' Turn

Road Warriors

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Their car drives out a bit to get a better field of fire...

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An impressive barrage, but the only casualty was the Alien sniper.
End road warriors' turn

Deconstruction Workers

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Seeing all this action going on far away from them, Bob the Unbuilder turns to his crew. "CAN WE BREAK IT?" he asks over the thunder of heavy weaponry. "FUCK YES WE CAN!", his crew replies.

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The Killdozer picks up speed, hurtling towards the center of the battlefield.

End Deconstruction Workers' Turn

Black Hat Men

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The APC fires on the tank, doing 4 points of damage. The tank has 8 structure points remaining.

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The fighter moves forward and targets the Deathmobile, destroying it. None of the Road Warriors died, although most of them were Disrupted. The Ninja, flamethrower guy, and Hero are still on their feet.

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The remaining turret fires on my fighter, sapping all but one of its SP. Not good...


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Commander Black delivers a rousing speech to his vehicle pilots, granting each of them an extra attack.

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Unfortunately they both miss.

End Black Hats' Turn

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An R2 droid repairs the VTOL. It's now free for anybody to use.

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Another fixes the jetbike after its collision with Warhead's Bohrok.

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A third heals the clone bazooka trooper but I don't have a picture of that. His bazooka will need to be reloaded before it fires again. Here's the overview.

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Overview of the area where a lot of things are happening right now.

All right, orders due in 48 hours.

Also, i'm going to put in another plug for Yoda_Dog's ARK attack battle, which doesn't yet have enough factions filled to start. There's one more to fill -- let's see who signs up first.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Postby Warhead » Sat Dec 04, 2010 1:59 pm

Stitch that Jetbike! *HEADBUTT!* :twisted:
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Motherfucker!
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Postby Robot Monkey » Sat Dec 04, 2010 2:21 pm

Well, my B.A.D.-A.S.S. units are doing well! I made the black hat fort hard to defend on one side! *hint to anyone who wants to kill the Black Hat Men*
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Postby Ham701 » Sat Dec 04, 2010 2:27 pm

I can get in the building my troops are at, right?
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Postby Theblackdog » Sat Dec 04, 2010 3:25 pm

The green one closest to you is just a solid block I made as terrain cover. The other one is too far to walk and has an evil heroic zombie ex-President in it. I wouldn't recommend it.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Postby Tarren » Sat Dec 04, 2010 5:27 pm

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This is what I think of my own beauty.

Also, I am Pedonuker's husband.
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
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Postby Robot Monkey » Sat Dec 04, 2010 7:07 pm

Theblackdog wrote:The green one closest to you is just a solid block I made as terrain cover. The other one is too far to walk and has an evil heroic zombie ex-President in it. I wouldn't recommend it.
Why would one use such silly diversions such as buildings? It's a lot easier to just knock them down. Oh, wait, you're silly minifigs. Go ahead and hide in your "buildings" while PIENET brings an end to your world! :twisted:

(just felt like a friendly taunt.)
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Postby Warhead » Sat Dec 04, 2010 9:32 pm

Haha! I've stolen all the presents!
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Postby Theblackdog » Sat Dec 04, 2010 10:44 pm

There's one left actually. But yes, the dimmies did more or less manage to steal Saturnalia. Kudos to them.

Good job sending in orders, I have a lot for only 12 hours out of 48. Still need:

Knights (Yoda_Dog)
T.L.A. (aoffan23)
Last edited by Theblackdog on Mon Dec 06, 2010 2:17 pm, edited 1 time in total.
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Postby Robot Monkey » Sun Dec 05, 2010 12:11 pm

Warhead wrote:Haha! I've stolen all the presents!
You seem more and more like the grinch every day, Warhead. Good job on stealing Christmass!
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Postby Warhead » Sun Dec 05, 2010 3:45 pm

Interesting, you remind me of Cindy Loo Hoo, cause you talk like a little bitch. :)
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Postby Warhead » Sun Dec 05, 2010 5:24 pm

Not the real Santa, not Manly Fuckin' Santa! :evil:
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Postby Tarren » Sun Dec 05, 2010 9:23 pm

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Heh-heh-heh! Shenanigans! :twisted:
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
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Postby Robot Monkey » Sun Dec 05, 2010 9:53 pm

my floppy penis wrote:/r/ing secret faction: Doug Flutie
:wtc:
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Postby Theblackdog » Tue Dec 07, 2010 9:31 am

All orders are in, thank you.

Unfortunately I won't be able to post the turn yet because we have guests using the basement as a bedroom, and all of the terrain and units have to be pushed to one side. I honestly don't know when the next update will be; if they leave today, look for it to be up sometime this afternoon.
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