Praetorian Vehicles (Tank Quad-Bikes and assault Jeep)

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Natalya

Praetorian Vehicles (Tank Quad-Bikes and assault Jeep)

Postby dilanski » Wed Jan 19, 2011 12:24 pm

At the moment I'm trying to re-do my praetorian army (like I'm always doing) essentially I want to go back to before I ripped everything apart to create a smaller rogue group, back to a full stellar kingdom (empire's have become over-used) I'll post Infantry when I'm finished with them but for know I have a couple of vehicles to show.

Image

This is my Cougar Quad-Bike. it was based of the one that came in the space police galactic enforcer set only a LOT beefier. It has no weapons of its own so the driver will use a side-arm drive-by style.

Image

The back with the 'spoiler' on like Bonn-o-Tron.

Image

The bottom showing roughly how it's made, it uses a special stretched Z shape piece however it could be done using panes and a a 1*2 brick.

Image

I have two, Might be able to make another one if I spent hours hunting for bricks.

Image

Moving on I have my nameless assault jeep. originally meant to be a powered up dune buggy with an anti-Armour turret, it evolved to this. it has twin linked Gatling guns and Mk2 flick-fire missiles.

Image

Rear of the vehicle you can just make out the exhausts.

Image

It can hold 4 troops plus a driver, not meant to be a dedicated transport, just a recon/cavalry vehicle, but having 4 extra guns can be handy.

Image

Here it is carrying some weapons, mostly BA's

Image

Now this is my V2 Zephyr heavy battle tank you've seen before, this one has been lengthened by about 4 studs, the turret is the same except for getting rid of the two domes and having a twin-linked plasma shotgun.

Image

Image

Image

Image

Image

Image

Some of the most noticeable features of this tank are the increased armour on the track and being raised so the passengers asses aren't kissing the tarmac as well as letting it drive over 2 brick high walls instead of having to go around. This tank won't be around for long, I have a few ideas in mind for a V3 with troop transport capacity and other features, I'm also going to change the turret a bit on the V3.

Comments?
ImageImageImage
User avatar
dilanski
Now with added tractor fetish
 
Posts: 2106
Joined: Sun Jan 18, 2009 6:41 am
Location: United Kingdom of Great Britain & Subjugated Ireland

Postby ikensall » Wed Jan 19, 2011 12:31 pm

Image
Badass.
User avatar
ikensall
Jaw-Jaw
 
Posts: 869
Joined: Thu Mar 25, 2010 10:09 am
Location: England

Postby Swordsalmon » Wed Jan 19, 2011 12:36 pm

I really like the jeep in particular. All the vehicles are real good. :)
Image
Keldoclock wrote:Swordsalmon: Argues about the price of bits of plastic, yet happily forks over $1 for a quarter-sized bit of plastic that does nothing but look cool.
User avatar
Swordsalmon
Dimmy
 
Posts: 503
Joined: Fri Oct 01, 2010 10:05 pm

Postby Natalya » Wed Jan 19, 2011 12:56 pm

Image
Image
  ▲
▲ ▲

"Each night alone I dream, that I'm a rebel Roller Queen‼
I'll be a star that shines, I can make the whole world mine‼"


Image
User avatar
Natalya
Tremble in awe, for I am become Admin, Banner of Noobs.
Tremble in awe, for I am become Admin, Banner of Noobs.
 
Posts: 5315
Joined: Wed Sep 17, 2008 10:57 pm
Location: Now in Ontario

Postby dilanski » Wed Jan 19, 2011 12:59 pm

Natalya wrote:NSoA


Woop! Woop!
ImageImageImage
User avatar
dilanski
Now with added tractor fetish
 
Posts: 2106
Joined: Sun Jan 18, 2009 6:41 am
Location: United Kingdom of Great Britain & Subjugated Ireland

Postby BFenix » Wed Jan 19, 2011 1:09 pm

The quads arent bad, but could use some customization

I really like the assault jeep, yet you could mount the miniguns on a small tunable turret, otherwise they would only be useful in a frontal attack. It also has a nice back, very useful.

I see the Zephyr now has alot of space inside, planning on filling it up?
User avatar
BFenix
Pooplord
 
Posts: 4736
Joined: Wed Jan 06, 2010 2:13 pm
Location: City Of Ravens (Lisbon)

Postby dilanski » Wed Jan 19, 2011 1:38 pm

BFenix wrote:The quads arent bad, but could use some customization

I really like the assault jeep, yet you could mount the miniguns on a small tunable turret, otherwise they would only be useful in a frontal attack. It also has a nice back, very useful.

I see the Zephyr now has <a href='http://tinyurl.com/y42zurt'>alot</a> of space inside, planning on filling it up?


How so with customizing the quad's they're pretty different from the original

Image

I thought of adding a turret on the jeep but it wouldn't look good and be imbalanced, plus there isn't enough room for much tilting.

the space at the back of the zephyr is actually for mini-figs to enter from the turret with the hatch open. the V3 will have a fully new body and turret so i don't need to bother filling the space.
ImageImageImage
User avatar
dilanski
Now with added tractor fetish
 
Posts: 2106
Joined: Sun Jan 18, 2009 6:41 am
Location: United Kingdom of Great Britain & Subjugated Ireland

Postby HAL-9001 » Wed Jan 19, 2011 2:01 pm

Loving the SNOT on the tank (gives it a great sloped-armor look), and that jeep is way cool. Heck, even the quads are nifty.

Image

The only thing I would like to see is a little better focus on those pictures -- since your models cover a lot of depth, the parts close to and far away from the camera are fuzzy, while the middle part is crystal-clear. It's just a little distracting; if there's not a quick way to fix it, don't sweat it.
Heuristic ALgorithmic AFOL.
T6281: Solar Federation (Rules T6588)
T6777: Dungan Swarm
T6783: Space Pirates
T7349: BrikWars Vehicle Datasheet
T7402: Imperium Constructor
TROLOLO
HAL-9001
Officer
 
Posts: 120
Joined: Wed Sep 22, 2010 3:53 pm

Postby dilanski » Wed Jan 19, 2011 3:48 pm

HAL-9001 wrote:The only thing I would like to see is a little better focus on those pictures -- since your models cover a lot of depth, the parts close to and far away from the camera are fuzzy, while the middle part is crystal-clear. It's just a little distracting; if there's not a quick way to fix it, don't sweat it.


When I've finished with the infantry I'll do a load of photo's with everything on a 'set' that should stop the camera focusing on the background.
ImageImageImage
User avatar
dilanski
Now with added tractor fetish
 
Posts: 2106
Joined: Sun Jan 18, 2009 6:41 am
Location: United Kingdom of Great Britain & Subjugated Ireland

Postby Hoboman » Wed Jan 19, 2011 5:54 pm

I like the quad. Nice lines.

Make a couple more and use them as "fast assault" unit. :wink:
Read the Forum Code & check out The Wiki

"What do you mean I lost another battle?"
User avatar
Hoboman
My Little Pony
 
Posts: 1765
Joined: Wed Jun 23, 2010 1:31 am
Location: Elizabeth Arkham Asylum for the Criminally Insane

Postby Warhead » Wed Jan 19, 2011 5:57 pm

I really like them all but they're still very sterile and that takes something from them.
Image
Image
Motherfucker!
User avatar
Warhead
Blockguy
 
Posts: 10926
Joined: Mon Feb 09, 2009 2:07 pm
Location: I'm Momnipresent.

Postby MasterEcabob » Wed Jan 19, 2011 6:15 pm

I literally did a double take at that jeep. That thing is freaking amazing!

The tank is pretty sweet, although a more SNOTy look for the tread covers would be nice. But you said you would be working on that in V3, so no problem there.

I would agree with Warhead that these need some more color. These guys would look good on Iceworld, but are screwed on non snow planets.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!
User avatar
MasterEcabob
Jaw-Jaw
 
Posts: 933
Joined: Sun Jan 11, 2009 1:27 pm
Location: Lurking...

Postby Warhead » Wed Jan 19, 2011 6:18 pm

I do like the style and detail you've put in here. The back of the tank and it's turret are amazing.
Image
Image
Motherfucker!
User avatar
Warhead
Blockguy
 
Posts: 10926
Joined: Mon Feb 09, 2009 2:07 pm
Location: I'm Momnipresent.

Postby dilanski » Thu Jan 20, 2011 2:12 am

Warhead wrote:I really like them all but they're still very sterile and that takes something from them.


What would you do to amend that?
ImageImageImage
User avatar
dilanski
Now with added tractor fetish
 
Posts: 2106
Joined: Sun Jan 18, 2009 6:41 am
Location: United Kingdom of Great Britain & Subjugated Ireland

Postby Warhead » Thu Jan 20, 2011 2:24 am

I was wondering that one myself. We'll, you've done a great job on the Armoured Car and it looks just right but there are some bit's of the tank that need something. Greebles (chains and vents and stuff) on the sides and front of the tank, maybe? It might help break up all that lovely clean white and grey. You could stopper the back of the tanks missile launcher with a 2x2 plate so it doesn't look empty from the back.
Greebling is something I've had a look at but haven't managed to replicate well yet, except in that bombed out factory of mine, maybe. The interior could use some compartments instead of one long narrow room and some greeble details, even though you can't see them it still adds to the model.
Image
Image
Motherfucker!
User avatar
Warhead
Blockguy
 
Posts: 10926
Joined: Mon Feb 09, 2009 2:07 pm
Location: I'm Momnipresent.

Next

Return to The Armoury

Who is online

Users browsing this forum: No registered users and 3 guests