Difference between revisions of "Locations"
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| − | == | + | == Sectors and Systems== |
[[Artogat Sector]] | [[Artogat Sector]] | ||
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[[Galaxia Nehellenium]] | [[Galaxia Nehellenium]] | ||
| + | |||
| + | [[Jörmangandr Two Hundred Thirteen]] | ||
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[[Akkadia]] | [[Akkadia]] | ||
| − | [[Ajax 4]] | + | [[Ajax-4]] |
[[Arkeais]] | [[Arkeais]] | ||
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[[Charybdia]] | [[Charybdia]] | ||
| + | |||
| + | [[Crystalline]] | ||
| + | |||
| + | [[Dios]] | ||
[[Earth]] | [[Earth]] | ||
| + | |||
| + | [[Ekvestria]] | ||
[[Endumus Prime]] | [[Endumus Prime]] | ||
| Line 34: | Line 42: | ||
[[Hellius]] | [[Hellius]] | ||
| + | |||
| + | [[Hus]] | ||
[[Iceworld]] | [[Iceworld]] | ||
| − | [[ | + | [[Kight]] |
| − | [[ | + | [[Krysto]] |
[[Medivo]] | [[Medivo]] | ||
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[[Scythian Core Worlds]] | [[Scythian Core Worlds]] | ||
| − | [[ | + | [[Venice]] |
[[Vesuvius]] | [[Vesuvius]] | ||
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[[Astral Plate]] | [[Astral Plate]] | ||
| − | |||
| − | |||
[[Battle Plates of Ragnablok]] | [[Battle Plates of Ragnablok]] | ||
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[[Far-Ums]] | [[Far-Ums]] | ||
| − | [[Legitimitium | + | [[Legitimitium MultiVerse]] |
[[The NegaVerse]] | [[The NegaVerse]] | ||
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== Notable Locations == | == Notable Locations == | ||
| + | |||
| + | [[Beige Carpet]] | ||
[[Blashlebubzelman]] | [[Blashlebubzelman]] | ||
| − | [[ | + | [[Drakierkegaard|The Walled City of Drakierkegaard]] |
[[King of the Hill|The Hill]] | [[King of the Hill|The Hill]] | ||
| + | |||
| + | [[Ice Fields of Skadus]] | ||
| + | |||
| + | [[New Peach City]] | ||
[[The Rainbow Mines]] | [[The Rainbow Mines]] | ||
[[R'lyehgo]] | [[R'lyehgo]] | ||
| − | |||
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[[Structure]]s | [[Structure]]s | ||
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| + | |||
| + | ---- | ||
| + | [[Main Page]] | ||
Revision as of 06:12, 15 February 2013
The BrikWars Universe is an extraordinarily big place. It is an infinite stretch of brikbuilt mayhem, expanding itself in every possible direction, even through time. It is a universe torn, its chronology in tatters, its space folded and folded over again like crumpled origami. Every possible place that ever existed, presently exists, or will ever exist, exists in a relative chrono-spatial nightmare. To help make sense of the chaos, philosophers developed the Grand Location Unification Theory. Using the theory, individuals are able to generate a modest sense of relative position and, at the least, identify a state of being and where that being currently is. Mostly, its just guesswork though.
Sectors and Systems
Jörmangandr Two Hundred Thirteen
Worlds
Alternate Dimensions
Notable Locations
The Walled City of Drakierkegaard
Settings