Difference between revisions of "Locations"

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== Galaxies ==
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== Sectors and Systems==
  
 
[[Artogat Sector]]
 
[[Artogat Sector]]
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[[Galaxia Nehellenium]]
 
[[Galaxia Nehellenium]]
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[[Jörmangandr Two Hundred Thirteen]]
  
  
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[[Iceworld]]
 
[[Iceworld]]
 
[[Jörmangandr Two Hundred Thirteen]]
 
  
 
[[Kight]]
 
[[Kight]]

Revision as of 05:08, 13 February 2013

The BrikWars Universe is an extraordinarily big place. It is an infinite stretch of brikbuilt mayhem, expanding itself in every possible direction, even through time. It is a universe torn, its chronology in tatters, its space folded and folded over again like crumpled origami. Every possible place that ever existed, presently exists, or will ever exist, exists in a relative chrono-spatial nightmare. To help make sense of the chaos, philosophers developed the Grand Location Unification Theory. Using the theory, individuals are able to generate a modest sense of relative position and, at the least, identify a state of being and where that being currently is. Mostly, its just guesswork though.


Sectors and Systems

Artogat Sector

Devoid Sector

Galaxia Nehellenium

Jörmangandr Two Hundred Thirteen


Worlds

Akkadia

Ajax 4

Arkeais

Berada

Carapithia IX

Charybdia

Crystalline

Dios

Earth

Ekvestria

Endumus Prime

Fantoria

Fico

Hellius

Hus

Iceworld

Kight

Krysto

Medivo

Orbis Kathan

Planet Mμ

Setania

Scythian Core Worlds

Venice

Vesuvius


Alternate Dimensions

Astral Plate

Battle Plates of Ragnablok

Far-Ums

Legitimitium MultiVerse

The NegaVerse


Notable Locations

Beige Carpet

Blashlebubzelman

The Walled City of Drakierkegaard

The Hill

Ice Fields of Skadus

New Peach City

The Rainbow Mines

R'lyehgo


Settings

Battlescapes

Structures



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