Search found 135 matches

by Carda
Wed Jun 04, 2008 11:31 pm
Forum: Bricks
Topic: The new set reviews thread!
Replies: 23
Views: 6343

Well, I've gotten several sets in the past few weeks, so it's time to stop lurking and start reviewing! Rapid-fire impressions! (no pics yet, sorry) Jungle Duel (7624 - Indy, Crystal Skull) Three minifigs for ten bucks? I'm sold already! Like the Motorcycle Chase set, this was a set I bought primari...
by Carda
Thu May 22, 2008 2:59 pm
Forum: Bricks
Topic: The Dwarf Mine is so awesome
Replies: 28
Views: 6304

This is actually one of the sets I've found available here already.
by Carda
Tue May 20, 2008 10:13 am
Forum: Bricks
Topic: New sets arriving early!
Replies: 2
Views: 1418

New sets arriving early!

Hit up my local Toys R Us yesterday and found the new Castle sets on the shelf, begging me to spend money on them. Sadly, I declined due to lack of funds, though with my birthday coming up next week I should be able to snag them soon. I'm also seeing reports from various places that the Agents line ...
by Carda
Thu May 15, 2008 9:40 am
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

Bricklink is a good place to start, and the part number you'll be looking for is this.
by Carda
Thu May 08, 2008 9:25 am
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

Yeah, four feet is far more than half the length of a pool table, and most of my BrikWars scenarios happen on a dinner table. Might wanna rein that in a bit.
by Carda
Sun May 04, 2008 6:36 pm
Forum: Bricks
Topic: The new set reviews thread!
Replies: 23
Views: 6343

It's 7624.
by Carda
Sun May 04, 2008 3:07 pm
Forum: Bricks
Topic: The new set reviews thread!
Replies: 23
Views: 6343

Just snagged the Jungle Duel set based on a scene from the new Indy movie, and this thing is totally BrikWarsian. Not much to comment on in Construction Quality, since it's mostly a bunch of small assemblies (tent, table, bench, etc.), but I will say this: it has a weapon rack. One that doesn't requ...
by Carda
Tue Apr 22, 2008 12:15 pm
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

IVhorseman wrote:falling off your ride i say should be non-lethal simply because it'd be lame to win a race by default simply because the other racers all died.
But that would mean that you're clearly the best racer since none of you opponents could hack it.
by Carda
Sat Apr 19, 2008 9:48 am
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

I like the changes you made to thrust initiative, although speed seems a bit... slow to me. My cave racer models average out to between 5 and 7 inches in length, so by your reckoning a racer may be stuck with moving less than one car-length in a turn. Maybe double the inches of move per action point...
by Carda
Fri Apr 18, 2008 4:32 pm
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

After building a few of these things myself now, I think I can make some changes to my initial ideas... I did some more research and found that the stats that some folks are assigning to their racers actually go to 6 instead of 5. So tweaking the numbers: DTAS models get 9 KR points. Heavyweight mod...
by Carda
Fri Apr 18, 2008 9:14 am
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

I was trying to stay close to the spirit of the thing without making it too boring, which is why I'm factoring in "cheating" as a gameplay device. Besides, these are flying machines intended to travel through subterranean passageways at speeds normally reserved for military fighter jets... while the...
by Carda
Thu Apr 17, 2008 11:37 pm
Forum: Bricks
Topic: The new set reviews thread!
Replies: 23
Views: 6343

Pvt Expendable wrote:whos idea was it to make a movie about speed racer,....wtf?
I again direct you to go look at a trailer or two for the movie. My initial reaction was the same as your own... until I watched the trailers.
by Carda
Thu Apr 17, 2008 12:07 pm
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

According to regulations (and this is straight from the folks who started the building trend in the Lego community), weapons mounted to racers are illegal. Hence my idea for kicking opponents in the head as a potential for combat. Also, the KR point spread is liable to change as I playtest this. I h...
by Carda
Thu Apr 17, 2008 9:18 am
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

Potential Kave Racer rules: Kave Racers must adhere to the construction guidelines to be eligible for competition. Kave Racers may compete as one of three classes: DTAS*, Heavyweight, and Lightweight. Races are not restricted to only one class, however; a DTAS, a Heavyweight, and a Lightweight may a...
by Carda
Wed Apr 16, 2008 11:10 pm
Forum: Bricks
Topic: Cave Racers
Replies: 46
Views: 11378

I've also seen where people are assigning stats for Thrust, Speed, and Agility on a 1 to 5 point scale for the models they build. I wonder if this couldn't be applied somewhere...