OpenXcom

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The Shadowscythe
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OpenXcom

Post by The Shadowscythe » Wed Jan 06, 2016 9:08 am

So I started a new series.

Looky that, it has Xcom in it.

https://www.youtube.com/watch?v=_UYBRSw ... e=youtu.be
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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Fri Jan 08, 2016 2:39 am



Well, look - I made two of them.

Come and watch me suck balls at terrorsites . . . Seriously. Fuck. My. Shit.
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L-Man
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Re: OpenXcom

Post by L-Man » Fri Jan 08, 2016 9:12 am

Sucking balls at terror sites... We all been there.
RIP all you motherfucking civies, may your souls burn in hell.
"Friends are like trees. If you hit them with an axe, they die."

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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Sun Jan 10, 2016 4:00 am



So, for those who are interested - here is the third episode of my recent OpenXcom Final Mod Pack series.

In which I take on something . . . larger than I expected.
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Quantumsurfer
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Re: OpenXcom

Post by Quantumsurfer » Sun Jan 10, 2016 9:54 pm

WHY AREN'T YOU ARMED?
WTF!? THEY HAVE PSI?! HOW THE FUCK DO THEY HAVE PSI? They're not supposed to have Psi powers yet...
Can I do the same? *Exasperated Sigh* Apparently Not.
WHAT D'YOU MEAN NOT ENOUGH....fuckin' asshole...
OH, THERE you all are...having a grand ol' time...
I didn't want to do that.
WILL YOU JUST DIE ALREADY!?
You have Time Units...you have the ability to try to do SWEET FUCK ALL!
No! Don't fall off the...roof...
Well, is there anything I CAN do? NO!
Right, this place is fucked. Yep, just come on and kill em' all. (Resignation starting to truly take hold) You panicked...you panicked..just watch it play out to its bitter end.
Run...get back on the Skyranger. Fuck it, run.
Well, Shit's fucked, yo. The world's gonna end in 1999.

Hilarious.

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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Tue Jan 12, 2016 8:07 am

Damnit Quantum, why did you have to summarise me and stuff?

. . . :crushed:

Aaaand while the rest of this recording session is still uploading (after an unforseen crash)



Episode 4 of my OpenXcom adventures! Wheee!
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Quantumsurfer
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Re: OpenXcom

Post by Quantumsurfer » Wed Jan 13, 2016 12:40 am

Haha, because seriously, all who love Xcom know that precise pain. Every word of it. And, like the sick bastards we are, we take pleasure in one another's frustrations. Makes for good TV. :D

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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Thu Jan 14, 2016 12:00 pm



Here be episode 5 - where I find a strange building shaped UFO full of hybrids and SHIT EATING DRONES.
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Re: OpenXcom

Post by Quantumsurfer » Thu Jan 14, 2016 6:46 pm

So...Xcom not in the can...he said hopefully.

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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Sat Jan 16, 2016 4:21 am



And so, doth scythe release into the world - EPISODE 6 of OpenXcom Final Mod Pack.

Onwards and upwards, kinda.

(also, fresh batch will be recorded and episode 7 will be released on monday - shortly after I have made it)
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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Tue Feb 02, 2016 4:51 pm

Seeing as I lost my nerve with Deserts of Kharak this morning I decided to plow straight back into OpenXcom Final Mod Pack - and here is episode 7.



The few weeks late and pasted back together one.
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mgb519
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Re: OpenXcom

Post by mgb519 » Wed Feb 03, 2016 1:51 am

0/10 not Xcom 2
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: OpenXcom

Post by Silverdream » Wed Feb 03, 2016 4:26 am

mgb519 wrote:0/10 not Xcom 2

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The Shadowscythe
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Re: OpenXcom

Post by The Shadowscythe » Wed Feb 03, 2016 5:31 am

Well funds are tight this week so unless you want to buy it for me then stop yer damn wingy attitude and put up with what you get! :omnom:
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Keldoclock
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Re: OpenXcom

Post by Keldoclock » Wed Feb 03, 2016 6:56 am

OpenXCom>modern XCOM remakes
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