Intersection (TURN 3 POSTED)

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Intersection (TURN 3 POSTED)

Post by RedRover » Thu Feb 11, 2021 9:38 pm

Intersection!

Previousily

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Vokalis address the remainder of the ARA forces. “We have our orders! Let’s secure this entrance until Quallon returns. Reinforcements are in route, but hopefully we won't be in need of them.”

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Near the path where the ARA forces first entered, an Immortal strike force led by the Zeta Warhead Shard enters.
“Looks like our contact was correct, those Imperial Magikstrate goodie-two-shoes did show up.”

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Across from the Immortals, a fiery portal appears.

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"Ah! some immortal scrubz an' magik wussies. BEHOLD! I IZ KRAG, LORD UV SPIKEZ!" Yells the Brootal Warbawss.

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On the other end of the battlefield, an Assyrain battle group emerges from the woods, skirting the side of the mountain.
"Looks like we have our work cut out for us. Alright men, let's show these idiots the might of the Assyrian Star!" Major Nabo rallies his men.

Sign Ups Overwatch

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Imperial Magikstrate (Book Wyrm):
x1 Vokalis (Hero, Imperial Battle-Mage Cliche)
X5 ARA Commandos
x1 ARA Heavy
X1 ARA Rail Gunner
Reinforcements at turn 3 or 4

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Immortals (Ninja_Bait):
x1 Warhead (Hero, Warhead Cliche)
x10 Legionnaires
x6 Terrokhan (1 Officer, 4 Commandos, 1 Incendiary)
x1 HeadHunter

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Brootlaz (Kommander_Ken):
x1 KRAG, LORD UV SPIKEZ (Hero, Spikey Warbawss Cliche)
x8 War Boiiz
x4 Long-Gunnaz
x3 Shot-Gunnaz
x2 War-Jumpaz
x1 Rocket Boii
x1 Flamma Boii

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Assyrians (cult Empress Natayla):
x1 Major Nabo (Hero, Badass Assyrian Commander Cliche)
x15 Assyrian Infantry (3 squads of 5, each with an officer)
x2 Corrosive Troopers

Secret Faction 1 (Dienekes)
Appears turn 3

Secret Faction 2 (Falk)
Appears turn 3

Secret Faction 3 (Infinity)
Appears turn ???

Primary Objective for all factions is to kill each other! secondary objectives are as follows:
Imperial Magikstrate: Survive until Quallon reemerges
Immortals: Burn as many things as possible
Brootlaz: Lord Uv Spikez impales as many things as possible
Assyrians: kill the most enemies to show the might of Assyria

Once you are confirmed (If your name appears next to a faction), send orders via PM in discord. If you have questions about unit stats, you can ask there!

PM ORDERS BEFORE 7PM EST ON 2/13 OR BE SUBJECTED TO MY INTERPRETATION

:studgod:

Turn 1
Last edited by RedRover on Sun Mar 07, 2021 10:28 am, edited 9 times in total.

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Re: Intersection (Sign-Ups)

Post by Infinity » Thu Feb 11, 2021 9:45 pm

Secret faction 3
The most dangerous enemy you can fight is a man with nothing left to lose

:studgod:

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Re: Intersection (Sign-Ups)

Post by RedRover » Thu Feb 11, 2021 9:48 pm

Infinity wrote:
Thu Feb 11, 2021 9:45 pm
Secret faction 3
Done!

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Re: Intersection (Sign-Ups)

Post by Falk » Thu Feb 11, 2021 9:51 pm

Secret Faction pls
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Intersection (Sign-Ups)

Post by RedRover » Thu Feb 11, 2021 9:53 pm

Falk wrote:
Thu Feb 11, 2021 9:51 pm
Secret Faction pls
Done.

SPOTS FILLED, SEND ORDERS!

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Re: Intersection (Sign-Ups)

Post by ninja_bait » Thu Feb 11, 2021 9:59 pm

Warhead commands his troops to fan out and shoot anyone who looks alive

Then he does a big fart and sets the rocks around him on fire
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Re: Intersection (Sign-Ups)

Post by RedRover » Fri Feb 19, 2021 1:01 pm

Intersection! Turn 1

Sign Ups

Turn Order determined by D20
Imperial Magikstrate - 11
Immortals - 17
Brootalz - 7
Assyrian Star Empire - 6

IMMORTALS (Ninja_Baiit)

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One squad of Immortal legionnaires move out, though not far with the weight of their heavy armor

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Warhead and the other legionnaires also advance.

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With Jetpack-assisted movement, the Terrokhan glide over the rock,

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and land on the other side, ready for action.

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The headhunter follows the squad of legionnaries,

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and take position behind the rock.

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"Do you ever get pre-battle gass?" Warhead asks his troops

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"I do, but I like to put it to good use." Answering his own question, he hold the flammer up to his rear-end.

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A stream of fire arcs over the battlefield toward the Brootal army

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The flames spread over the brootal warbaws doing minimal damage

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But enough to set off his rockets and send him falling back. FEAT SUCCESSFUL

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Fortunately for Krag, the damage from the rockets were remarkably pitiful (13 total vs 17 armor roll) and his underlings were able to move out of the way before he fell.

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"Y'ALL PAY FER DAT YA DUMB SCRUBZ!!!!"

IMPERIAL MAGIKSTRATE (Book Wyrm)

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"We Need to Bolster our defenses! I'm no good at shielding magik, but I have an idea!"

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The mage launches into the air,

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and launches back to the ground, stabbing his weapon into the earth and sending a magikal shockwave.

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The ground rumbles and cracks, with shards of stone and beams of magik erupting.

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Vokalis directs the destruction into three separate paths

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The power culminates, jutting bits of rock and earth out of the ground creating walls

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and blocking off paths. FEAT SUCCESSFUL

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One commando moves to the chest,

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and pulls out an OTC!

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The command uses the rest of his movement to hug the wall and wait for incoming Assyrians

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The commando loads his rocket,

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and takes position while two more commandos move to follow Vokalis.

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Another commando moves to support the rocket wielding commando

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The Last commando and Railgunner move up.

BROOTALZ (Kommander_Ken)

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Krag moves back to his feet to perform his feat :warhead:

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He shrugs off the disruption and sprints towards the Immortals

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Krag does a power slide and unleashes all of his weapons on Warhead, "EAT BULLETZ YA STANKY SKULL-FACED LOZER!" FEAT SUCCESSFUL

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Warhead successful readshirts and the damage is more than enough to kill the armored legionnaire.

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One Legionnaire and two Terrokhan that are in range fire of the warbawz.

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All hits land and with no one near enough to redshirt, they tick a HP off of the Hero (1/2).

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Krag is able to duck back behind the rocks before the Headhunter can also bear down on him (part of the feat).

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Sprint rolls are low and these two war boiiz are just shy of the chest.

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The rest of the war boiiz move up to support their bawz, but are not in close enough range to do anything.

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Two of the Long-Gunnaz move towards the Immortals on the right side of the map.

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The other two Long-Gunnaz start moving towards IM while the Shot-Gunnaz and Flamma Boii go to support the war boiiz at the chest.

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War Jumppaz do their thing and make a jump.

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They land infront of the Long-Gunnaz on the right side.

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The Rocket Boii decided to climb the tree for some additional range and vision, he throws his rocket lawncher onto a branch,

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and moves to climb the tree.

Assyrian Star Empire (Natayla)

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Major Nabo attempts to rally his men. "Listen up, lets go kill those magik freaks, then we can focus on the Immortal and Brootal scum! What say you?!?" His charge falls on deaf ears and instead of increase accuracy is distracts the men and decreases it for the turn. FEAT FAILED

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Blue squad moves towards IM through the small in-pass.

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One ARA commando fires on the first Assyrian to appear through the pass.

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The shots found their mark and downed the ASE soldier.

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The rest of the blue squad funnels in and one is able to get a shot off.

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The decreased accuracy didn't do the soldier any favors.

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Another IM commando fires on the ASE soldier that just missed.

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It appears the bad luck is contagious, and the shot falls short.

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The rest of the ASE forces move up but are out of range or blocked off.

Overwatch

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Kills
Imperial Magikstrate - 1
Immortals - 0
Brootalz - 1
Assyrian Star Empire - 0

Hero Status
Vokalis - (2/2)
Zeta Shard - (2/2)
Krag, Lord Uv Spikez - (1/2)
Major Nabo - (2/2)

Secondary Objectives
Imperial Magikstrate - Still Alive
Immortals - Things set on fire: 1
Brootalz - Things Impaled: 0
Assyrian Star Empire - number of Kills: 0

SEND TURN 2 ORDERS

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Re: Intersection (TURN 1 POSTED)

Post by ninja_bait » Fri Feb 19, 2021 1:43 pm

Warhead decides to try roasting the IM hero next. "Wow, junior, nice rock erections... Not as impressive as the pillar I erected last night when I did your mom!"

The troops continue to fan out and shoot baddies. Squads split up if possible.
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Re: Intersection (TURN 1 POSTED)

Post by Screech » Fri Feb 19, 2021 2:26 pm

ninja_bait wrote:
Fri Feb 19, 2021 1:43 pm
Warhead decides to try roasting the IM hero next. "Wow, junior, nice rock erections... Not as impressive as the pillar I erected last night when I did your mom!"

The troops continue to fan out and shoot baddies. Squads split up if possible.
That's what she said!
REEEEEEEEEEEEEEEEEEEEEEE

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Re: Intersection (TURN 1 POSTED)

Post by RedRover » Sun Feb 28, 2021 10:43 am

Intersection! Turn 2

Turn 1

Turn Order determined by D20
Imperial Magikstrate - 10
Immortals - 13
Brootalz - 19
Assyrian Star Empire - 15

BROOTALZ (Kommander_Ken)

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the two War Boiiz finally make it to the chest

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One pulls put the loot, A STICK DYNAMITE!, and brag about it to the rest of the War boiis
"AYE! Whiles ya lot were dick'n around, we found sum kool 'plosives!"

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"yer lucky bastard" the group rabbles about themselves

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They then move up to support their spiky bawss and set up response fire, just out of range of the Immortals.

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More Brootals continue to spread out.

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The Shot-Gunnaz blast the tree

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and obliterate it into a pile of splintering wood and fire

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The War Jummpaz continue to the chest

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They find themselves in range of Terrokhan response fire

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Despite have a d8 for skill, both Immortals roll 2's and miss their shots

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The Jummpaz open the chest and claim their prize, A PINEAPPLE! The long-Gunnaz move up and set up response fire for an opening.

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The Rocket Boii makes it to the top of the tree.
"AH man, i needz moar kawffe"

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He then picks up his RPG and gets set up to fire some rocketz next turn

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Krag gets up.
"I'ma show ya sccrubz how to smash!"
He winds up to obliterate the rock in front of him onto the Immortal forces.

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But he slips and falls backward onto another rock, smashing t and disrupting himself, the flamma, and two warboiis. FEAT FAILED.
"Not again..."

Assyrian Star Empire (Natayla) NPC'd this turn

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Major Nabo opts for a cooler feat this time and launches his nova sword into the stone barrier shattering it and clearing a way for his troops to fire. FEAT SUCCESSFUL

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The opening allows one commando to get off his response fire

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But the skill penalty for using long range weapon with one hand causes him to miss.

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The Blue Squad pushes forward, trying to get a line of sight on the IM group

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Seeing an opportunity, the commando with the RPG launches a rocket in response fire

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The rocket hits it mark and an explosion erupts in the Assyrian ranks

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Three Assyrians are turned into pulp and viscera

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The blue officer is knocked back and disrupted, but survives

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Where the blue squad fails, the red squad moves up and opens fire on the commando that is within their line of sight and reach
"Alright men, let's light these magik [email protected]$ks up!"

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The damage is enough to kill the command three times over. The OTC falls from his dying grasp.

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The white squad moves up into the opening Major Nabo created, and replicate the success of the Red Squad.

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Another IM commando falls to Assyrian Heavy Bolter fire.

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The Corrosive Troopers move to a position where they can either pivot around the red squad towards IM or launch their attacks onto the armored Immortal forces.

IMMORTALS (Ninja_Baiit)

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Legionnaires continue to move forward toward Assyrian and IM positions

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The other Legionnaire squad forms a phalanx and moves toward the Brootal War Boiis

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The War Boiis fire!

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All four shots lands, but their short range arms are not enough to pierce the heavy armor and shields of the immortals.

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The legionnaires return fire.

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Two miss while the other two are able to scrape enough damage to down a Brootal

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The Headhunter is able to fire off two Igniter missiles.

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The land in front of the Brootal line

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a wall of flame spreads out on the left side, block the brootal path

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The second wall of flame on the right catches a war boii on fire.

Note: Flames will last through next turn. Anything set on fire will receive 1d4 fire damage until extinguished or dead. You can use an action to stop, drop, and roll to extinguish flames (requires skill roll of 3 or higher)

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Warhead gets up and starts muttering something about pillars and moms but it isn't loud enough and everyone is too busy fighting to humor the shard. He takes a moment to recover from the blow to his pride. FEAT FAILED

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Two Terrokhan use their action to load rockets into their under-slug launchers

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They join the phalanx, ready to spill more brootal blood next turn.

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The Terrokhan with the incinerator rifle jumps forward

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He cranks the dial up to 1000 degrees and burninates the War Jummpa

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The brootal is reduced to a pile of ash and ember, somehow the pineapple survives.

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The second War Jummpa is fired upon by two Terrokhan, one who misses and the other who produces a pitiful damage roll that is eaten up by the brootal

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The hits create an opening for the Long Gunnaz to get some shots off

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They are able to dispatch a Terrokhan

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The Terrokhan ends the Immortal turn by leaping forward and locking into close combat with the War Jummpa

IMPERIAL MAGIKSTRATE (Book Wyrm)

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The Railgun commando sets his sight on a squad of Assyrians

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The High velocity shot rings out, leaving ripples of energy in its wake.

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It plows straight through two Assyrian soldiers. Major Nabo surveys the carnage
"H O L Y Shit..."

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The RPG commando moves back and reloads while the other commandos file in and take positions.

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The follow the lead of the railgunner and fire into the white Assyrian squad.

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One misses and the other two down the white officer and a soldier, thinning out the Assyrian forces even more.

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Vokalis grabs the OTC

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Before he is able to attempt another cool feat, he slips and falls on his arse. FEAT FAILED

In the Temple

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Quallon enters the chamber where he can feel both the energy of the mysterious figure and of his comrade Plearus.

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Plearus is trapped in the center of what appears to be a throne room in a cage of red energy. Two Magik users are exerting concentration and energy towards keeping the cage intact. The Mage of their first encounter stands at the throne with his back turned to Quallon

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"Plearus! Are you hurt!? What have they done to you."
"Quallon, though it is good to see your face after all this time, you are a fool for coming. You should have forgot about me instead of getting dragged into this mess..."
"Forget about you!?!"
Quallon Interrupts, "All I have been doing for the past two years is searching for you! I can't bel . . "

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The voice of the dark mage cuts the conversation short, "Well, I will have to extend my apologies for interrupting such a touching reunion..."

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"However, I didn't call you and your little treasure hunting crew here for a heart warming moment..."

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"We have some important business to attend to"
The Mage turns around and reveals his identity, Arthur Pendragon, father of Ibeus.
Quallon, stuck with confusion and horror, "Ah, Arthur? Th.. this can't be. This makes no sense, you died long ago..."

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"There is a lot you do not know, young Quallon," Arthur pulls out the same object he showed them many years ago, the object he said had untold power, "Come with me, and I will educate you."

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The object glows a faint red and three beams of red light shoot out of the ground before him.

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Three figures materialize, looking like an amalgamation of all various Imperial Magiksrtate enemies, almost as if they were constructed. Quallon comes to the quick realization that the mages flanking Arthur are also constructs of whatever powerful artifact he is using.

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Out of the top left corner of the Throne room, another construct appears from the shadows

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The same thing happens on the right

The Dark Mage, Arthur is controlled by Dienekes
Goal, eliminate ARA soldiers and capture Quallon.

On the Battlefield above

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Immortal Centurions arrive to backup warhead

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A small group of Spek Orks appear as well

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On the other side of the battlefield, more Assyrians appear to refill the ranks.

New Challenger Approaches

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The Motley Crew arrives on scene.
Buzz Cut (Hero), Quick draw (guy with two guns), The Lady (Woman with sword), Eye patch (Sniper), and Gunner (Heavy)
The whole crew has hero stats and the ability to do feats (only one feat per turn). Only Buzz Cut has 2 HP

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"Listen up, you scumbags! The job is simple.."

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"Let's get the loot the client requested and get the falk outta here."

The Motley Crew is controlled by Falk
Goal, retrieve the item in the chest and exit the map.

Overwatch

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Image

Kills
Imperial Magikstrate - 6
Immortals - 2
Brootalz - 1
Assyrian Star Empire - 2

Hero Status
Vokalis - (2/2)
Zeta Shard - (2/2)
Krag, Lord Uv Spikez - (1/2)
Major Nabo - (2/2)
Buzz Cut - (2/2)
-
Quallon Darkblade - (2/2)
Arthur Pendrago - (2/2)

Secondary Objectives
Imperial Magikstrate - Still Alive
Immortals - Things set on fire: 5 (Kragg x1, Ground x2, Warboii x1, War Jummpa, x1)
Brootalz - Things Impaled: 1 (Rock x1)
Assyrian Star Empire - number of Kills: 2
Arthur Pendragon - Quallon's captured: 0
The Motley Crew - Loot Retrieved: 0

SEND TURN 3 ORDERS

Turn 3
Last edited by RedRover on Sun Mar 07, 2021 10:28 am, edited 1 time in total.

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Re: Intersection (TURN 2 POSTED)

Post by ninja_bait » Sun Feb 28, 2021 11:02 am

Ibeus's father is Two-Face Tecumseh Sherman?!

And a Heroic Team arrives!

Orders:
On the far left, shoot the assyrians in the ass. Is there loot there? Get it.
In the center, shoot warbawss. Headhunter, reinforcements, and warhead to support.
On the far right, use all the terrorkhan to secure the pineapple and the chokepoint. Set things on fire.
Warhead uses the powers of the warsingularity and spooky quantum effects to swap places with another shard to get way better stats. Surprise me.
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Re: Intersection (TURN 2 POSTED)

Post by RedRover » Sun Feb 28, 2021 2:13 pm

ninja_bait wrote:
Sun Feb 28, 2021 11:02 am
Ibeus's father is Two-Face Tecumseh Sherman?!
:mystery:

Maybe I should’ve used a different head. Scars will be explained later

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Re: Intersection (TURN 2 POSTED)

Post by Yarpen_Ared » Tue Mar 02, 2021 1:15 pm

Just coming out of the lurkerverse to say daym! I always thought the dark mage would turn out to be Cecil making a palpatine play for the IM throne!

Beautiful battlefield btw

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Re: Intersection (TURN 2 POSTED)

Post by ninja_bait » Wed Mar 03, 2021 9:19 am

Man you know a battle is good when lurkers start posting
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Re: Intersection (TURN 2 POSTED)

Post by RedRover » Sun Mar 07, 2021 10:27 am

Intersection! Turn 3

Turn 2

Turn Order determined by D20
Imperial Magikstrate - 6
Immortals - 20
Brootalz - 7
Assyrian Star Empire - 14
Arthur Pendragon - 9
The Motley Crew - 10

Immortals (Ninja_Bait)

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The bulk of the squad moves forward towards the Assyrian position

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The response fire of the corrosive gunners goes off

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The corrosive beams are able to overcome the armor and shielding, downing a legionnaire

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The remainder of the phalanx fires back

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A corrosive gunner and a regular go down while the third shot hits the dirt

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The sole legionnaire makes it to the chest and finds some RED RUM
Drinking it will cause something to happen :mystery:

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On the other side of the battlefield, the other phalanx pushes forward and launches a barrage of fire into the downed war bawss, hoping to take him out.

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The flaming brootal hops up to redshirt the damage.

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The Terrokhan with the prepped rockets fire at the dynamite wielding brootal, hoping to cause even more fire to erupt across the battlefield.

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The first rocket missess and explodes off to the side

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The second hits something and kills one of the long-shootas. The angle of the rock save the other one from meeting the same fate.

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The incinerator-rifle Terrokhan trips and falls on his face.

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The Terrokhan captain loses his cc role and takes a chain-staff to the abdomen

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The heavy weapon damage slices him in two

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The remaining Terrokhan takes vengeance and dispatches the War-Jummpa

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The Headhunter moves up to unload into the warbaws

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It steps right into the response fire for the Rocket-Boii with extended range from his tree-top perch

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The missile veers left a bit, but it is enough to still hit one of the weapon emplacements of the Headhunter

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The explosion takes out some of the weapons and knocks the Headhunter on its ass, kocking off a SP (2/3 remain)

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The Centurions move out

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Two get shots off while one has a jammed gun

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The damage is enough to kills the last brootal defenders on the right hand side.

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Warhead gets up
"This is embarrassing, I can believe I [email protected]$ked up a diss this bad..."

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a booming voice penetrates the Zeta Shard's skull
"YOU ARE A FOOKIN JOKE!"
"Wait a minute... I've never heard the warsingularity like this before"
"ITS TIME TO BENCH YOUR ROBO ASS, ZETA SHARD"

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"For love of Moms, I didn't [email protected]$k up that bad! Let me prove my worth to the Warsingularity!
"ITS TOO LATE BITCH, YOUR TIME IS UP"

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In a poof of white smoke, the Zeta shard disappears.

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Suddenly! Two pillars of fire erupt from the earth.

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Two new Warhead shards arrive on scene to lead the Immortal forces and be more badass than the Zeta Shard.
"Look like meat is back on the menu" grunts Attila Shard
"Yarrr, looks like there's sum sahweet booty to plunder" growls the Scurvy Shard
FEAT SUCCESSFUL. Both Shards are heroes with 2 HP each and the ability to do feats. They must inerchange feats each turn, trying to show eachother up


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The shards move out into the chaos

Assyria Star Empire (Natayla)

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"This is Major Nabo, calling in medical aid. We are getting slaughtered out here!

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A beam of light phases in

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And an ASE medik appears. FEAT SUCCESSFUL

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The sole Corrosive Trooper fires

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The legionnaire eyeing the rum is killed

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Avoiding the same fate as his fellow trooper, he then turns tail

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The heavy moves up

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and unloads some spray into the Immortals

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The Phalanx eat the damage unscathed

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The blue officer gets up using his response action from the previous turn

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He forms up with two ASE soldiers to form a small squad and boost their skill while two other soldiers split off.

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The new blue squad fire

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the combined fire takes the life of another commando

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The red squad also splits up

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combined fire from the squad leader and a soldier is aimed at the rail-gunner

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The shots deflect off of the heavy armor

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Two of the remaining soldiers target the battlemage laying on his back

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With lighting fast reflexes, a commando jumps into the line of fire to redshirt

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The medik moves to revive the fallen corrosive trooper

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Something goes wrong and the corpse becomes goo.
"Shit, must've had it on the wrong setting. My bad!"

The Motley Crew (Falk)

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"Alright crew, we are going to do this quick and with minimal casualties. We all know finding new crew members is a pain. We are going underwater! Quick Draw, did you pack the rebreathers?"

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"Well, funny thing is... I could pack them or I could pack a snack... and, well... I thought, there's no way we will need them, right!?!? I mean... mission wasn't on a water planet or anything..."
"Oh for [email protected]$ks sake!" FEAT FAILED


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"Alright, new plan. Let's keep our heads low and get to the target." The crew moves out and eye patch climbs up on a rock and sets some response fire to cover the crew. (Snipers can be fired at 15in of range if there is no movement on the turn)

BROOTALZ (Kommander_Ken)

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Shaking off the disruption, a couple of brootalz get up

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The do some moving around and one manages to climb up onto the rock

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He is able to make it over the phalanx and get a shot off

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The ork squeaks out enough damage to kill the legionnaire. Scurvy shard looks in disgust and disapproval. "Yar a weak land-lubber.."

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He takes a return shot at the War Boii

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But it misses

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Through brootal daka magik, the Shotgunnaz switch to super soaker mode and spray the flames

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They proceed to find cover behind the buring tree debris while the flamma also moves up.

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Spek Orkz make their move

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Positioning themselves to hold off the Immortals on the far side.

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The War Boii without the dynamite joins up with the other ones and they take some shots at the phalanx

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Their small arms still cannot penetrate the defenses

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The Long-gunna launches a surprise attack!

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and his bullets find Quick Draw's abdomen. Buzz Cut yells, "Dammit! this is going to shit."

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Though not quick enough to predict the surprise attack, Eye Patch is able to get a shot off

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he avenges Quick Draw with an abdomen shot of his own

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War Boii, bearer of Dynamite, decides to be heroic. He runs toward the immortal line, lighting the fuse is some flames along the way.

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The dice are in his favor, and he overskills on his throw

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Before it lands, he pops the Benny the Brootalz received for FIRST BLOOD to boost the damage

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The dynamite lands behind the phalanx, ignoring the bonus defense they receive from the front attacks

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The explosion rips through the legionnaires and one of the Headhunter legs. Th leg, though destroyed, buffered any of the damage the Scurvy Shard would have received.

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Krag gets up, "WAIT JUZ A MINUTE, I AM DA WAR BAWS! I SHUD BE DOIN DA BADAZZ STUFF!"

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"COMM'RE, WE'Z GONNA DO A WOMBO KOMBO UV R OWN!"

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Instead of something cool, Krag just smashed the tree and disrupts the Rocket Boii. FEAT FAILED

Imperial Magikstrate (Bookwyrm)

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Volkais springs to his feet, "Your sacrifice will not be in vain"

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He hurls his blade

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which cuts down the tree

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and returns to his hand. "That's how you throw a sword." FEAT SUCCESSFUL

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The tree smashes the medik, everyone else gets out unscathed.

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The commando with the Rocket launcher fires his last explosive

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It land right in front of two Assyrians

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Turning them to pulp

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The Rail Gunner recharges his weapon

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The last commando fires off a burst

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and another Assyrian falls

Arthur Pendragon (Dienekes)

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"Let's test your mettle as a magacian, Quallon..." The blood from the fountains begin to pour out of the basins and flow to the center of the room infront of the IM intruders.

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A tornado of blood and wind starts to form. "Things are about to get a little messy."

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The tornado begins to lurch forward

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But Arthur's hold on the spell falters, a two tendrils of magik infused crimson raise high in the air


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The wave of blood slams down, knocking over two of the heavy constructs, disrupting them. FEAT FAILED

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Like rain into soil, the blood soaks into the floor

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and begin to burst forth from the fountains once more.

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"Hmmm, regardless, your will shall falter." The last heavy forms up to guard Arthur and the two mage constructs hold their concentration on the barrier around Plaerus

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Two of the regular constructs move up, but are just out of range.

Imperial Magikstrate (Bookwyrm) AGAIN

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The commandos take some cover behind pillars

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"I've grown immensely since I was a boy, Arthur. Now I will show you some of that power you asked for." Quallon starts to channel some unstable magik into the tip of his blade.

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A sphere forms, looking like it is bursting at the seems with power

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Quallon hurls the bundle of energy towards Arthur.

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Leaping forward, the constructs dives to meet the blast

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and absorbs the hit for its master. FEAT SUCCESSUFL (but redshirted)

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Nothing but a pile of magikal residue remains. "My, you have gotten powerful"

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Seeing an opportunity, the commandos act. One's gun jams

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but the second one overskills

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and obliterates a construct

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The officer also overskills

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and dispatches the other construct

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Two more constructs arrive in the throne room.

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Up top, more Imperial Magikstrate reinforcements arrive

Overwatch

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Kills
Imperial Magikstrate - 12
Immortals - 8
Brootalz - 7
Assyrian Star Empire - 6
Arthur pendragon - 0
The Motley Crew - 1

Hero Status
Vokalis - (2/2)
Attila Shard - (2/2)
Scurvy Shard - (2/2)
Krag, Lord Uv Spikez - (1/2)
Major Nabo - (2/2)
Buzz Cut - (2/2)
-
Quallon Darkblade - (2/2)
Arthur Pendragon - (2/2)

Secondary Objectives
Imperial Magikstrate - Still Alive
Immortals - Things set on fire: 7 (Kragg x1, Ground x3, Warboii x1, War Jummpa x1, Rock x1)
Brootalz - Things Impaled: 2 (Rock x1, Tree x1)
Assyrian Star Empire - number of Kills: 6
Arthur Pendragon - Quallon's captured: 0
The Motley Crew - Loot Retrieved: 0

SEND TURN 4 ORDERS

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