One Swift Blow - Turn 2

They're all the rage

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Joshua
Cannon Fodder
Posts: 396
Joined: Wed May 12, 2021 6:07 pm
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One Swift Blow - Turn 2

Post by Joshua » Thu Oct 06, 2022 9:29 pm

Things are starting to heat up!

Militia - Mr. President

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Unfazed by the failure of his last feat, Sir Marcus raises his hammer above his head...

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And slams it down in front of the Undead!

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The resulting shockwave pushes them all back slightly.

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Then Sir Marcus prepares to swing at a skeleton.

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'wham'

Due to some ridiculous overkill, the skeleton is knocked completely off the battlefield.

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Then the rest of the militia charge in, killing another skeleton.

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Three militia break off from the rest, but one trips on a rock, faceplanting onto the ground. Another attack the Elite Skeleton, but fails to wound it. The Elite Skeleton's counterattack fails as well.

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Lastly, the two ranged militia open fire on the crossbow skeletons, but fail to slay their adversaries.

Undead - Cracjaw

I forgot to take a picture, but Naeve's attempt to cause a lightning strike fails miserably.

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The only skeleton that wasn't engaged by the militia assaults one who is preoccupied with his opponent, and kills him.

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The crossbow skellies take their shots...

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And they take out the militia's archer!

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The Elite Skeleton swings at a militia man, but he parries successfully.

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The skeletons back off from the ruined battlements and form a defensive line.

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And the mounted Elite Skeleton rides his steed over.

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Back over by the militia, one skeleton falls to a counterattack after failing it's attack.

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Another skeleton engages the militia man, but ends up locked in cc after both sides fail their attacks.

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Ending the streak of fails with a bang, an Elite Skeleton advances and cleanly decapitates a militia soldier.

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And finally, this halberdier advances towards the action.

Black Knights - Bragallot

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The archers slide off the ridge and release their arrows, but fly off their mark.

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After taking up a position at the outpost, the crossbowmen fire their bolts.

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And fare better than the archers, eliminating another pesky Undead.

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Sir Darius organizes his halberdiers into a squad, who then completely obliterates the Undead's line, after each man critically succeeds his skill roll.

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Then they rotate around, allowing the remaining infantry to assault the Undead.

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Sir Darius dashes forward and attempts to slay an Undead, but can't make through it's heavy armor.

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And in an uncharacteristic mistake, gives the skeleton an opening, which costs him 1 HP.

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Somewhat annoyed, Sir Darius attempts to tame the demonic horse using his knightly horsemanship.

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The demon horse will have none of it, as it slams into him and throws Sir Darius backwards.

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Sir Darius lands disrupted and quite annoyed at the feet of his men.

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Next, the swordsmen dash forward, but thanks to the demonic steed's aura, all fail their attacks.

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The fourth swordsman and a knight circle around to try and surround their foes.

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And finally, the other knight and the spearmen move forward.

Overviews:
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Undead:
Hero HP: 3/3
KIA: 4
Kills: 3

Black Knights:
Hero HP: 2/3
KIA: 0
Kills: 2

Militia:
Hero HP: 3/3
KIA: 3
Kills: 2
Remember, as a wise man once said: "Nihil Est Quod Videtur"

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