Revenge (Round 5)

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Bragallot
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Revenge (Round 5)

Post by Bragallot » Mon Apr 10, 2023 4:39 am

Roaming Knights

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Yagan destroys the target stand, ironically by shooting at it.

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Marcriss' fight with the crossbowman continues unresolved. Barad tries to retreat from combat to help destroy the training field but falls to a double crit. :shock:

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Almond uses the saker to destroy what's left of the storage shed, destroying the valuable supplies within. Dillain fails to deal with the spearman and Jarvis hijacks the supply wagon.

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Alamar throws his pike to attempt to destroy the cannon, but misses.

Imperials

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Dillan is surrounded and cut down. Marcriss at the very least holds on.

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Yagan, who has completed another objective by destroying the training field, is attacked and barely survives.

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Jarvis and Alamar withstand the imperial assault.

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The situation is starting to become quite dire as more imperials continue to arrive.

Round 6

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Yagan scrambles to reach a horse while Almond takes off two imperials' heads with a well-aimed shot. (It's hard to believe but Marcriss still hasn't killed the crossbowman.)

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He then rides to the well and poisons it, completing another objective. Jarvis meanwhile sharply turns the wagon, knocking over the imperials he was fighting, and tries to drive out of the camp.

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Alamar breaks out of combat.

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He reaches the saker and fires it point blank at the cannon, destroying it and completing another objective (5/10 complete).

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Jarvis defends against a scout who tries to stop him from stealing the supplies, and the troops' pay.

Imperials

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The imperials continue to attack. Alamar survives barely thanks to his double parry ability. He's not called 'the Resilient' for nothing.

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Almond holds on too, but he's caught on foot against ever increasing numbers of imperials.

Round 7

Roaming Knights

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Sir Marcriss contemplates his life up to this point. He's tirelessly served king and country, and now he's led his faithful band into a near suicidal, but critical mission, and he's been stuck trying to defeat a single imperial. Maybe his time has passed? There is only one thing for a knight of honour to do at this point... A duel to the death. It was either him or the crossbowman, right here and now (Feat).

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It's the crossbowman. Marcriss finally comes out on top. Risking a Heroic Feat and opening himself up to real trouble was the way to break the curse, apparently.

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He herds the livestock out of there, completing another objective.

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Jarvis defeats the ranger attacking him.

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He then drives the wagon out of the camp. Leaving his companions to fend for themselves is rather dishonourable, but someone was going to have to drive the supply cart if they were going to get it, and the supplies will be very useful to the beleaguered defenders. 7/10 objectives complete!

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Almond ignores combat for a round, picks up a pike and smacks the nearby saker with it, believing it to be more strategically important. He manages to damage it down to 1 SP.

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Yagan gallops past, beheading two of Almond's attackers.

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Alamar similarly ignores combat and leaps onto the saker instead, crushing it.

Imperials

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He even manages to turn around to defend against the oncoming imperials.

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However, they hew him down.

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The imperials once again attack. Yagan's armour barely holds. Almond also survives.

Round 8

Roaming Knights

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Marcriss destroys the final saker, completing objective 8 out of 10. Almond calls over his horse and buzzes off. Yagan kills the spearman who attacked him earlier.

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Seeing the imperial numbers begin to become overwhelming and deciding that they have done all they can and will be more valuable joining the defense of the castle, the knights decide to make a tactical retreat. Almond manages to get away, but Marcriss and Yagan fall a couple of inches short of reaching the edge of the battlefield.

Imperials

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So close yet so far. Yagan is cut down by arrow fire and Marcriss is stabbed in the back.

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"In the name of the king I have done my duty," Marcriss breathes, realizing the setback they have caused the imperials, and how it will seriously complicate the siege for the imperials going forward.

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Objectives wrote:- Release or slaughter the livestock
- Steal the supply wagon - complete
- Destroy the training field - complete
- Poison the well - complete
- Destroy the tents
- Destroy the sakers - complete
- Destroy the cannon - complete
- Destroy the supply shed - complete
- Destroy the palisade wall
- Kill the Wizard- complete
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Sir Almond and Sir Jarvis are the lone survivors and will join the king's forces at Greaves' Height to help in the defense. Egonina, Barad, Dillan, Alamar, Yagan and Marcriss were lost, but their sacrifice was not in vain, as they not only damaged the imperials logistically but also took a good chunk out of the besiegers' numbers, killing 21 enemies. The besiegers' camp stands, but they will have to wage a risky attack on the fortress or wait for more men and materials to arrive, because as it currently stands, especially with Sir Jarvis bringing a cart of stolen supplies to the fortress, they won't be able to outlast the defenders.

To be continued...
Fantasy battles - Scifi battles
Kommander Ken wrote:
Mon Dec 28, 2020 9:04 pm
Wtf is this thread?

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