Clash of the Tides: Turn 2

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FISH!!!
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Clash of the Tides: Turn 2

Post by FISH!!! » Sun Jan 09, 2011 4:12 pm

Onwards we go...

Desert Wanderers: Robot Monkey
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Aktar tries a buffing feat but failed.
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They then attack, and fail to do much Aktar kills a Skeleton... (again)
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...only for Malak to raise it again.

Red Lions: Bragallot
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Karl tranforms his machine, while the Titan shouts "Shield return!" and it does!
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He then bends down and give Karl a shove...
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...off towards the Trollz...
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...onto the SpearBoyz...
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...crushing three, and disrupting the rest.
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He then converts back to standard mode and raises his rifle...
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His dart strikes the Awesomesaurus and sends it into a drunken rage!
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The Captain fell out and onto his sword...
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One ArrowBoy fell off and was disrupted.
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Urack got hit by it's spiked tail and lost an HP.
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These two were shaken but stayed on.
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Karl then finished off the last disrupted SpearBoy.
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The Titan then ran after Karl.
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Everyone else repositioned.
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"The Shades, take out the mages!" shouted Francais. (to the Clerics)
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The Shade squads mage burst in to a black mess. The other surrived.

Undead: Warhead
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They finished positioning.
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Deathstalker and the Skeleton squad attack the Wanderers.
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Aktar lost an HP. One Gromo died and a Priest fell over.
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Warhead yells "Come and fight me if you're hard enough."
However the feat failed and the Cavalry would follow orders.

Pembridge: Zahru
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Which as it turns out was to charge him anyway...
The scouts fired they're carbines at the Shade mage.
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One hit and rolled this! :shock: (Green dice are bonus dice)
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There was a Shade here, I think...
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Warhead then responce hit then with everything he's got.
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Carados actually took all the damage after redshirting for Warhead, this plus his own hit killed him.
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Three cavalry and a horse died a knigh lost an HP. A shade died from a counter attack.
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Stompy led the infantry to join up with the Red Lions...
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Ready for battle.
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The ranged force took aim form behind the protection of the Mech.
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Hit by a barrage of arrows and rock, Zelzeikaza lost a HP.
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The mage sucessfully cast a defensive barrier.

Dark Elves: GeneralOfDeath
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The healer accidently exploded a dead elf the others shot at the knights but did nothing.
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The rest joined with the Trollz. The Mage waved his hand at a Knight.
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Causing him and his horse to explode.

Trollz: solvess
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The disruted got up.
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The Shamon and ArrowBoy remounted the Awesomesaurus.
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Then everyone moved off. Urack joined the bezerkerz.
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The Orge tried attacking Karl, but failed.
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The two ArrowBoyz who weren't disrupted killed a Dwarf.
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Karl's Catapluts fired...
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...and it lost an HP.
The Kill Chart wrote:Red Lions 10
Undead 9
Trollz 1
Dark Elves 1
Pembridge 3
Desert Wanderers 3
Overwatch:
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That's all, send orders.

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Robot Monkey
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Post by Robot Monkey » Sun Jan 09, 2011 4:19 pm

Shit!

This calls for some serious spellcasting..
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Zahru II
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Post by Zahru II » Sun Jan 09, 2011 4:31 pm

Whoa, Von Brag is the haxx0rz!

Sendingdong orders.
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RagnarokRose
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Post by RagnarokRose » Sun Jan 09, 2011 4:38 pm

This is a great battle. Take an extra moment to steady your shots and this is one for the books.

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Bragallot
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Post by Bragallot » Sun Jan 09, 2011 5:17 pm

Yeah, Von Brag and the giant make a good team - I can't believe how awesome that mech is.

Most of all I'm happy we got rid of those bugging shades. Keep at it Robot Monkey, they won't rise again anymore! 8)

edit: Oh btw, I'd recommend putting indicators for effects like the magic barrier, sometimes when I'm doing my battles, I would forget about stuff like that only to remember it right after I made the rolls (and wasted some figs involved).

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Post by Warhead » Sun Jan 09, 2011 5:30 pm

Brag von Ironsides! Epic wheelchair strategy, you need scythes on those wheels.

Boomerang Shield! :shock: Well, shit me out! *Jaw hitting floor*

@Zahru and Robot Monkey: Mwah-hahahahahaha!

@Solves and GeneralOfDeath: Good work GeneralOfDeath! Don't loose heart Solves, get in there with quick orders and swamp him!
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Bragallot
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Post by Bragallot » Sun Jan 09, 2011 5:49 pm

Lol - It's hilarious if you reread the parts where Karl is kicking ass with the theme music of Ironside on the background.

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Post by GeneralOfDeath » Mon Jan 10, 2011 1:28 am

Yes! Kill!

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FISH!!!
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Post by FISH!!! » Mon Jan 10, 2011 9:39 am

Bragallot wrote:edit: Oh btw, I'd recommend putting indicators for effects like the magic barrier, sometimes when I'm doing my battles, I would forget about stuff like that only to remember it right after I made the rolls (and wasted some figs involved).
I'm doing that (with red cones mostly), I just found it pointless to mention it. (If you look back to last turn you can see the Titan's one after the Cleric's buffed his rolls)

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Bragallot
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Post by Bragallot » Mon Jan 10, 2011 10:20 am

Oh, I see, I thought those were HP indicators.

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