First game in a while after my successful board game stint. Who know's, maybe we'll even play another!
WRITE-UP
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Thanks! Yeah I have my cards already uploaded here:Arkbrik wrote:Sweet battlefield and a great battle! Gotta love that rancor.
A lot of stuff from this battle is worth stealing. Do you have the full list of objectives somewhere?
That's part of the fun of Brikwars - making up house rules that only make sense to the people who know the house rules!bluebright wrote:Thanks! Yeah I have my cards already uploaded here:Arkbrik wrote:Sweet battlefield and a great battle! Gotta love that rancor.
A lot of stuff from this battle is worth stealing. Do you have the full list of objectives somewhere?
Hi res cards
Low res
These are customised to the way we play so don't be surprised if you see terms and rules that aren't in the official rule book.
My lego Instagram: https://www.instagram.com/texhnophilleslegos/Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.
Oh I haven't seen those cards, maybe I should take a look and steal some ideas.Scribonius wrote:They're like a Brikwarsy version of the objective cards from Warhammer 40K, only more entertaining!
The class system was a way for us to visualize skill penalties for different technology levels. So for example, a low-tech class ewok takes double the skill to fire a rocket launcher than it does to fire a bow and arrow.Texhnophille wrote:Looks interesting! What do those factions' classes stand for?
My lego Instagram: https://www.instagram.com/texhnophilleslegos/Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.