BW 2010 feedback
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- Silent-sigfig
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Re: BW 2010 feedback
I feel like advantage/disadvantage and adding/removing dice is a way better system than a bunch of +/-X when it comes to special units and positioning.
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- Texhnophille
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Re: BW 2010 feedback
I know the Reference Sheets are no game book but their info is kinda outdated (officers having 1d6+1 skill instead of rulebook's 1d8). Could you revise them at some point?
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Re: BW 2010 feedback
This may be a me thing, but for examples of different weapons, have a different brikfaction for it? Like for machine-guns, have the example use a MG from the 45th Union, or for cannons, use one of Natalyias Assyrian tanks.
I've also noticed, theres no laser or energy type weapon stats. Could those be added/looked at?
I've also noticed, theres no laser or energy type weapon stats. Could those be added/looked at?
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Re: BW 2010 feedback
How is a laser gun different from a bullet gun?
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Re: BW 2010 feedback
Thing is, all die damage types are occupied. d4 for fire/poison, d6 for guns, d8 for shotguns, d10 for explosives, d12 for phased, d20 for god knows what. The closest thing you're gonna have to an energy weapon is d12 phased, so it's better that you just make your own homebrew variation of regular d6 or blast d8 weapon. My d6 lasers, for example, roll d4s on critical successes instead of d6s.StalinsFavoriteKhat wrote:This may be a me thing, but for examples of different weapons, have a different brikfaction for it? Like for machine-guns, have the example use a MG from the 45th Union, or for cannons, use one of Natalyias Assyrian tanks.
I've also noticed, theres no laser or energy type weapon stats. Could those be added/looked at?
Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.
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Re: BW 2010 feedback
lasers go zap, bullets go bangArkbrik wrote:How is a laser gun different from a bullet gun?
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Re: BW 2010 feedback
yeah, what he said.sahasrahla wrote:lasers go zap, bullets go bangArkbrik wrote:How is a laser gun different from a bullet gun?
Tzan wrote:The STFU looks like its positioned at the tip of the galactic penis.
ninja_bait wrote:I am vaguely aware that head pats are a weeb thing and weeb things are usually lewd
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Re: BW 2010 feedback
I think I captured some fairly authentic commentary on the collision rules (between me and Kastrenzo during one of Kastrenzo's chat battles) and figured I might as well leave it here.Lizard Tyrant: well actually there's shit about knockback and physical opposition and stuff in the rulebook but I've never bothered to that level of detail
Salt for the Salt Throne: Yeah f*** the knock back they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get build-up to both
Now that I think about it I might as well post some other observations I've had over the years of doing chat battles, but that takes effort so I'll do it later.
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Re: BW 2010 feedback
Colette wrote:Lizard Tyrant: well actually there's shit about knockback and physical opposition and stuff in the rulebook but I've never bothered to that level of detail
Salt for the Salt Throne: Yeah f*** the knock back they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get doled-out to both
Also when you said that should go in the rulebook I thought you were referring to my rule of "when it doubt, round up the number of dice because glorious murderfucking
Re: BW 2010 feedback
My opinion on parries and counterattacksArkbrik: well actually there's shit about parries and counterattacks and stuff in the rulebook but I've never bothered to that level of detail
Also Arkbrik: Yeah f*** the parries they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get doled-out
Re: BW 2010 feedback
Found a typo in Chapter D under the 8vians' description.Iif the Specialty requires Tools
BrikThulhu eats 1d6 minifigs each turn.
- dilanski
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Re: BW 2010 feedback
Still fewer typo's than the Star Trek Adventures Rulebook (I am very salty over that purchase)Gungnir wrote:Found a typo in Chapter D under the 8vians' description.Iif the Specialty requires Tools
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Re: BW 2010 feedback
shitGungnir wrote:Found a typo in Chapter D under the 8vians' description.Iif the Specialty requires Tools
Haha I highlighted the text and googled and got a surprise. Who makes that? Modiphius? Maybe they'll be open to publishing a game that doesn't know how to spell "brick," I should hit them updilanski wrote:Still fewer typo's than the Star Trek Adventures Rulebook (I am very salty over that purchase)
Natalya wrote:Wtf is going on in this thread?
- dilanski
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Re: BW 2010 feedback
stubby wrote:Haha I highlighted the text and googled and got a surprise. Who makes that? Modiphius? Maybe they'll be open to publishing a game that doesn't know how to spell "brick," I should hit them updilanski wrote:Still fewer typo's than the Star Trek Adventures Rulebook (I am very salty over that purchase)
I did have to check if "ffffff" was a technical game term.
I have Tales From The Loop from Modiphius, and that book is an absolute joy, nicely laid out, easy to understand, fluff and rules clearly distinguishable. Oh, and gorgeously illustrated. It's a game I wish I had people to play with. Star Trek Adventures is... uh, none of those things. Sure 2d20 looks like a good system, I especially like the Threat mechanic, whereby players slowly give the GM the rope with which to hang themselves ("I just need an extra dice... it's only one more threat"). But the book? Everything is unnecessarily repeated, while plenty of rules are hidden in text. Oh and the art, for every beautifully done piece, there is something that looks like it was dredged up from an abandoned deviantart account.
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Re: BW 2010 feedback
dilanski wrote:I did have to check if "ffffff" was a technical game term.
guise i fixd itffffff the Specialty requires Tools
BrikThulhu eats 1d6 minifigs each turn.