Determining size for non-bipedal vehicles
Moderators: Pwnerade, IVhorseman
Determining size for non-bipedal vehicles
So I'm putting together a stats spreadsheet for my armies, and everything is going along fine while I'm doing my Exo-Force mechs. Then I get to my tanks and jets. How do you measure the size of these units to accurately gauge it's Cost? Axel length? Also for flying units do you just measure the longest dimension, say the fuselage for most jets?
- IVhorseman
- If she don't want the brick, she won't get the dick

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right. vehicle size is the longest size of a vehicle in inches, ignoring all weapons, movement devices, extra armor plating, and basically any other gee-gaw and gadget.
Warhead wrote:my head burns with War.

Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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- Mega Blok
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The problem with walkers is their disgustingly vulnerable leg joints. I'm finding wheeled or treaded vehicles to be much more efficient, though nowhere near as fun. I try to make up for it by doing awesome things with the mechs I do field, like pushing over mountains, picking up vehicles and throwing them off cliffs, or crushing minifigs.
- IVhorseman
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speed and armor skirting, no?Atomsk wrote:disgustingly vulnerable leg joints.
Warhead wrote:my head burns with War.

Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.