hope's last stand: turn 0

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hope's last stand: turn 0

Postby piltogg » Fri Jul 16, 2010 6:56 pm

As some of you may already know, the Akkadians recently captured and improved technology from the neighboring planet of Setania which will allow them to travel to any location in the known universe instantly. And yes, that includes the bridge or engine room of your favorite SHIP. It is not yet fully operational, thank goodness, but soon it will be almost unstoppable. Several of the larger star empires caught wind of this, and immediately sent their navies to crush this threat, however, it was soon realized that they had no chance of arriving in time. so they called up the two planets most closely positioned to Akkadia, Settania and Berada, to destroy the device before it can be used to destroy the incoming fleet. Initially the attack was very successful, until the two armies neared the location of the teleportation accelerator, at which time Akkadian resistance got very, very tough, even worse, the full Akkadian army was en route to that very location, and would arrive in a mere three days.... is it even possible to stop this new menace???

I would have made this much bigger, but I don't think I could keep a much larger battle from being "cleaned up".

Overview of the field
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The Beradan raider's military
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Gladiator's attempting to use this confusion to their advantage
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The Setanian army
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The Akkadian power armor
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The Akkadian OTC launcher
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Akkadian Heavy bolt troops coming out of their barracks
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I also took some more pics of the field itself.
The teleportation accelerator
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the Brewery, and sole reason for the alliance with the immortals
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A statue of an ancient Akkadian hero: Sargon
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Taking reservations now, people who I consider to be awesome get first pick.

Akkadians:silverdream
Setanians: Ross-varn
Beradans: Silent sigfig
Gladiators:
secret 1:Warhead
Last edited by piltogg on Fri Jul 16, 2010 9:52 pm, edited 4 times in total.
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Postby Warhead » Fri Jul 16, 2010 7:20 pm

If I am worthy I shall bring glory and death to the field of battle, Gladiators Please.
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Motherfucker!
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Postby OREMAWESOME1234 » Fri Jul 16, 2010 7:25 pm

Akkadians please
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Postby Silent-sigfig » Fri Jul 16, 2010 7:46 pm

I would like the beradans.
BFenix wrote:
Silent-sigfig wrote: :dog:

Coolest 1000th post ever :D
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Postby Ross_Varn » Fri Jul 16, 2010 8:13 pm

Setanians.
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Postby piltogg » Fri Jul 16, 2010 8:31 pm

ok, akkadians are still open as I deem OREMAWESOME1234 as being unworthy of control of the games, maybe the universe's most important force.
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Postby piltogg » Fri Jul 16, 2010 9:51 pm

the gladiators are up for grabs again as Warhead now controls a secret faction. more secret factions are possible if people convince me to make them.
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Postby aoffan23 » Fri Jul 16, 2010 11:40 pm

Would I be worthy of the Gladiators :?:
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.



I agree with Warhead.
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Postby OREMAWESOME1234 » Sat Jul 17, 2010 6:30 am

piltogg wrote:nope, and warhead doesn't either anymore. they are up for grabs again as Warhead now controlls a secret faction. more secret factions are possible if people convince me to make them.
Could I a part of this? I'll PM you the team okay
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Postby piltogg » Sat Jul 17, 2010 9:41 am

aoffan23 wrote:Would I be worthy of the Gladiators :?:


yes, yes you would
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Postby aoffan23 » Sat Jul 17, 2010 9:03 pm

Huzzah.
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.



I agree with Warhead.
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Postby piltogg » Sat Jul 17, 2010 10:01 pm

orders are in for the Akkadians and the Beradan raiders. note that play order will be determined by who gets their orders in first.
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Postby Warhead » Sun Jul 18, 2010 5:55 am

You want secret faction orders too? Or should I wait for your word?
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Postby piltogg » Sun Jul 18, 2010 9:44 am

yup, they come in on turn 1, so now is good.
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Postby Warhead » Sun Jul 18, 2010 10:02 am

Teleporting in or where do they first appear?
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