Rev. gets a SciFi faction

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Rev. gets a SciFi faction

Postby Rev. Sylvanus » Fri Feb 25, 2011 4:34 pm

Faction Name: Ordo Orientium Flagrans
Type: Local Uprising / S.plinter
Planet(s): The primary base is currently situated on Reeo IX on the edge of Space Knight space.
Objective: Mercenary and liberation missions. Defending themselves against Space Knight annihilation squads.

ORIGINAL FORCE

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UPDATED PHOTOS - 1/16/13

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Not much has changed since the original posting; I'm updating some photographs for 1) upcoming battles so that my opponents get a preliminary view of my army and 2) testing out my new iPhone camera 8)

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The OOF have two machine gun emplacements (Size 2" Machine Guns); they are manned by Heavies who have the option--should they choose--to rip the gun of the turret and walk around with it.

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The M.A.P.H. Speeder is equipped with a medium-sized minigun (UR: 3, 1d6+1) and 2 MKII rockets.

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Updates to the Blue Knight Alltimate arsenal can be found elsewhere; the loadout options include various Size 1" and 2" ranged and CC weapons and no less than 12 MKII rockets between them. The suits themselves are Size 2" / SL: 2 with a speed of 6".

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Two identical squads of Urban Commandos of 4 members. Each squad has a machine gun (M) - grenade launcher (S) combo, two more machine guns (M), and a CC specialist with a katana and close-range pistol.

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Two more 4-person squads mount up in twin ReefBlazer APCs. Each APC is armed with a minigun (UR: 4, 2d6, auto), panel cannon (UR: 4: 2d6), and panel flame-thrower (UR: 3, 2d4). Squad members carry a satchel charge, two heavy carbines (UR: 3, 1d6+2), a machine gun (UR: 3, 1d6+1, auto), and a Tesla Gun (IVHorseman's design).

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The drill-sergeant hero carries a double-barrel shotgun (IVhorseman's design) and is joined by a squad of freedom fighters. One freedom fighter carries a bazooka (M).

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Specialist units include two snipers with sniper rifles (UR: 4, 10", 2d6, scope) and a Fuchikoma robot (operated from afar by remote of one of the snipers).

Stats for this army can be found on a nifty little color-coded chart:
-> here <-


All the best,
Rev.
Last edited by Rev. Sylvanus on Wed Jan 16, 2013 11:04 pm, edited 3 times in total.
For Your Reading Pleasure: Rev's Battle Reports

Reference Sheets: Animals and Mounts / Medieval Weapons

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Postby fredde » Fri Feb 25, 2011 4:39 pm

Incredible! I love the APCs they look so heavy duty and yet, fast very good job! the hardsuits are nice too :D
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Postby Hoboman » Fri Feb 25, 2011 5:15 pm

Nice fource there. The APCs are great.

I also like the way Vincent looks. Nice rifle.

:D
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Postby BFenix » Fri Feb 25, 2011 6:09 pm

The hardsuits, the APCs, the trans blue visors, the commandos, man what a force! Would love seeing them in action!
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Postby MrMcThrasher » Fri Feb 25, 2011 6:19 pm

Great sci-fi force! Where did the blue-transparent goggles come from?
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Postby mr.duckie » Fri Feb 25, 2011 6:46 pm

i love the energy swords!
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Postby trebnos1 » Fri Feb 25, 2011 7:12 pm

Beautiful! I really like the sniper rifle, and the vet troopers look like they're ready to kick some royal arse.
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Postby Theblackdog » Fri Feb 25, 2011 7:19 pm

You definitely don't do things halfway, this is an amazing force. I love the color scheme and the weapons.
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Postby Rev. Sylvanus » Fri Feb 25, 2011 8:45 pm

@ BFenix: You are going to be in luck then. I'll be getting together for some brikwars with folks one week from tomorrow. Batrep with these lovelies will follow.

@ MrMcThrasher: found here

This is good to start, i think. Ideally, I may try to invest in 3 more hardsuits, another squad of Freedom Fighters, and some sort of larger Heavy Support (tank, walker, dreadnut, not sure yet...). But I think they came out well and their stat-cards are almost done
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Postby Apollyon » Sat Feb 26, 2011 12:16 am

Did you play Dune II?
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Re: Rev. gets a SciFi faction

Postby Pwnerade » Sat Feb 26, 2011 1:18 am

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He's a bad motherfucker. Your army is great. The hardsuits and APC are particularly bitchin'.
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Postby Rev. Sylvanus » Sat Feb 26, 2011 7:32 am

Apollyon wrote:Did you play Dune II?


Nope. Why?
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Postby En!gma » Sat Feb 26, 2011 8:36 am

Props to you for using those odd trans-blue goggles to great effect.
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Postby ikensall » Sat Feb 26, 2011 11:44 am

Cool vehicles and the blue goggles make them look especially nice.

Just make sure they don't look too much like mine.
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Postby Rev. Sylvanus » Sat Feb 26, 2011 1:39 pm

En!gma wrote:Props to you for using those odd trans-blue goggles to great effect.


Well I am very much into army uniformity, and the unifying color for this force is obviously blue. But since all of the F.F. colors were turning out as earth tones, I needed to get blue there somewhere. It was these, blue police hats (which almost won), or epaulets. Goggles won.

@ ikensall

I think we'll be safe; I won't be encroaching on steampunk territory anytime soon :D
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