KRYSTO: Turn 4

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RagnarokRose
u a MILLION wus and only then shall you become the MISTRESS
u a MILLION wus and only then shall you become the MISTRESS
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Post by RagnarokRose » Mon Mar 07, 2011 11:10 pm

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Lucky Eddie isn't quite so lucky anymore
This is totally worth it. Badda bing, badda boom.

I'm really enjoying this, keep going!
she/her | formerly known as ross_varn | exiled for the good of the f.e.l.c.

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Warhead
kaka pants
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Post by Warhead » Tue Mar 08, 2011 3:40 pm

Mehh, I didn't even give orders last turn.

Orders: Attack! Attack! Attack! Use all weapons, all melee attacks. Get into the Akkadians and KILL!

Hero Feat: NO ONE'S AS HARD AS ME. - No matter what, IVHorseman IS this turns hardest Hero and will exceed all other Hero Feats and defeat all damage rolls regardless.
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piltogg
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Post by piltogg » Wed Mar 09, 2011 5:57 pm

ok.. missing orders for the beradans and for the kommand platform. try to get those in by this weekend please.

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stubby
tl;dr: the rule of fudge is the entire rulebook
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Re: KRYSTO: Turn 4

Post by stubby » Sat Mar 12, 2011 11:43 pm

piltogg wrote:Piltogg slashes the assault vehicle in two and uses his hammer of discipline shoulder pads to ban stubby from the game.
Hammer of discipline shoulder pads???

When I come back from being banned, I hope I come back as Lt. Krus's Cyborg Stubby 2.0.

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piltogg
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Post by piltogg » Sun Mar 13, 2011 1:11 am

yeah, a minnifig only has two hands, so I am integrateing some of the artifax into the power-armor to account for that.

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ikensall
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Post by ikensall » Sun Mar 13, 2011 11:43 am

Get the beradian infantary and their helpers to re-assemble that ladder next to the wall. Have all the vehicles other than the really messed up one retreat a little out of range, but keep the last one up there. Make it runover/shoot/smash and keep all the opposing people that took the time to fuck it up busy.

Orders are in!
8)

GeneralOfDeath
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Post by GeneralOfDeath » Tue Mar 15, 2011 5:30 pm

Natalya wrote:Oh, and yes I care about this battle. I'm preparing a massive battlefield for the inevitable Akkadian assault on the Assyrians in search of the mighty Head Separator. It will probably be a two-part battle. I'm currently constructing a massive Hardsuit Hangar//Bunker Death Tower as part of the terrain, but I need more road baseplates for the rest of the field and stuff.

With my next BrikLink order I will try to get some Akkadians and I'll try to build you some vehicles to attack with. It will also be easy for me to just make a mob of your cultists too. You're going to fight the entirety of the ASE, so it will be tough but I'll make sure your team gets a fighting chance. The Space Ninjas will also be on your side.
*Gulp*

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Can I be on your side, I'm traumatized against big walky things ever since Clash ot the Tides...

*Flashback*

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Let's Play X-Com: UFO Defense

The New Guy's Guide to the Brikwars Forums

Threads Won: 1 2

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Time Banned: 4 Days 2 Hours

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piltogg
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Post by piltogg » Sat Mar 19, 2011 6:16 pm

well, I finished playing out turn 5 and it should be up shortly.

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