The Fall of Fico - Building The Grand Palace of Elmagnifico

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Postby Paco » Wed Mar 30, 2011 9:31 pm

Warhead wrote:Ok, here's what I was thinking.

The battle can be run in separate stages, acts if you will. Each act has certain objectives and uses certain parts of the Fortress and may have limits or restrictions on troops or reinforcements etc. Each Stage lasts a pre-determined amount of turns each.

Each act will have different players, surviving players or key players will be prevalent throughout most acts.

Stage 1: Panic - The Invasion is unleashed and as the Gamma Corps prepares it's defences the populous seek shelter from the orbital deluge and roving Immortal Trooper landing parties. Immortal Troops on Death Buggies race to intercept and kill as many fleeing factions as they can before the reach the walls of Fico.

Players: (most of these guys have infrequently on or not here anymore).

Elmagnifico - Gamma Corp (A few guards on the wall with reinforcements).
Silent Sig-Fig - USA (His entire faction outside the wall trying to reach safety)
Massam - Post Apoc Survivors (All the same units in ZZD with others trying to reach safety as are the USA troopers).

Unknown - Immortal Troopers in Death Buggies

End Turn: Fico Defenders get to roll for all casualties inside Fico on a D6. 1-3 = KIA. 4-5 = Serious Wound Hospitalised. 6 = Light Wound Ready for action.


Stage 2: The Wall - After suitable orbital bombardment the Immortal send in the first wave. The Forlorn Hope, supported by Immortal Aircraft.

Players:

Elmagnifico - Gamma Corp - No troop restrictions but fort and weapon defences are damaged.
Silent Sig-Fig - USA
Massam - Post Apoc Survivors

Reinforcements: ShadowScythe - (Scythian Marine Drop Pod Landing)

Piltogg - Akkadians with Siege Engines
RoC - 45th Union with Armoured Support


End Turn: Fico Defenders get to roll for all casualties inside Fico on a D6. 1-3 = KIA. 4-5 = Serious Wound Hospitalised. 6 = Light Wound Ready for action.

Stage 3: Foothold - The Immortals begin to capitalise on the few gains made in the first wave. They send in the second wave. The defenders go toe to toe with Immortal Maniacs and the remains of the Akkadians and 45th Union troops within the fortress walls. The Gladiator Slaves escape and fight for their freedom, and generally get in the way.

Stage 4: Storming the Palace - With most of the Wall having fallen to the Immortals the Gamma Corps fall back to the Palace. The remains of the previous attacks are reinforced by Immortal Elites and a mighty Immortal Nightmare Siege Tank to force a breakthrough into the Palace.

Stage 5: End Game - The Palace has fallen, the slaughter begun, The Magnifico fights a delaying action trying to buy time to evacuate the remains of his troops to the last transport. Then Warhead arrives leading his personal guard and the Terrorkhan. (At this point Warhead and the Gamma Coprs Hero Codename: Aegis face off against each other in an ultimate duel. Warhead is beheaded by a Nova Sword, resulting in the splintering of his personality but the act costs Aegis his life none the less). Elmagnifico escapes with the remnants of his shattered Coprs.


So when do we see Stage 1? It sounds like it doesn't need all of the incomplete fortress to begin. I'm not trying to sound impatient here, I'm just suffering from Warhead withdrawal. (inb4 buttsex joke)
Tzan wrote:
Silverdream wrote:the link for a kingdom in turmoil leads to grave tidings.


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Postby Warhead » Thu Mar 31, 2011 1:05 am

I'd expect withdrawl from yo mom, but you and I? It'd never work on account of one to many peepees.

Yeah, I was thinking of doing stage 1 after Lego Wastelands.
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Postby enders_shadow » Thu Mar 31, 2011 6:17 pm

Alright, hurry up and die in the wastelands so we can get this show on the road!
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Postby BFenix » Thu Mar 31, 2011 6:21 pm

enders_shadow wrote:Alright, hurry up and die in the wastelands so we can get this show on the road!

It wont be us dying, but the scavs! And when that will be done is totally up to Warhead
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Postby piltogg » Thu Apr 28, 2011 6:27 pm

*BUMP*
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Postby Magic Soap » Thu Apr 28, 2011 6:28 pm

Sage
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Postby RunsWithLegos » Fri Apr 29, 2011 12:16 am

Silverdream wrote:Well, obviously this is going to take a while. Warhead has a family to feed and mothers to fuck. We just have to have patience.
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Postby Warhead » Fri Apr 29, 2011 12:52 am

Stop riding me like yo mom! :)
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Postby ForlornCreature » Fri Apr 29, 2011 1:49 am

what happened to adopting a new kid and having to convert the lego room or something?
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Re: The Fall of Fico - Building The Grand Palace of Elmagnif

Postby Moronstudios » Wed May 25, 2011 8:09 pm

Warhead wrote:PLANETARY DEFENCE SUPER LASER

1st prototype, I may improve it as I have two of the barrels and the hard point weapons mount needs some finessing.

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Very nice job, I feel sorry for any ship struck by that. I'm looking forward to what you add next to this epic fort.
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Postby piltogg » Wed May 25, 2011 9:12 pm

so.... still doing the wastelands business? also Krysto orders?
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Re: The Fall of Fico - Building The Grand Palace of Elmagnif

Postby ForlornCreature » Wed Feb 08, 2012 5:48 am

:necro: Nearly a year later...
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Re: The Fall of Fico - Building The Grand Palace of Elmagnif

Postby Ben-Jammin » Wed Feb 08, 2012 11:53 am

:byzero: Here we go....
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Re: The Fall of Fico - Building The Grand Palace of Elmagnif

Postby BFenix » Thu Feb 09, 2012 3:10 pm

Patience, grass hopper...
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Re: The Fall of Fico - Building The Grand Palace of Elmagnif

Postby ForlornCreature » Fri Feb 10, 2012 12:11 pm

I just wanna know what's happened...
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