Building large scale battlefields

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Postby Gungnir » Sun Oct 30, 2011 10:08 pm

Bits of skeleton and half-burnt corpses in the more dangerous areas. You can never go wrong with minifig remains.
Give a minifig an inch, and he'll murder for a mile.
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Postby Keldoclock » Sun Oct 30, 2011 10:49 pm

You know, I saw Spamalot at Broadway, and bought these awesome deathbunny slippers there.

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stubby wrote:omg noob, balrogs are maiars too, don't you know anything
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Postby Ross_Varn » Mon Oct 31, 2011 2:13 pm

More buildings. Looks a bit like a minecraft construction at the moment... But it's going to end up looking quite cool, I can see that.
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Postby CADmonkey » Wed Nov 02, 2011 7:45 am

Ross_Varn wrote:More buildings. Looks a bit like a minecraft construction at the moment...


Or at least more detail. It's little bits of terrain & details that add character. Take this battlefield:

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Defending Outpost A.76-4R by ∆Tmm∆, on Flickr

The trees & undergrowth in the foreground and the equipment on the roof of the building in the background creates visual interest. With that in mind, have a look at these:

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Outpost by [Soren], on Flickr

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More Outposty Goodness by [Soren], on Flickr

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Terrain Tiles, Etc. by [Soren], on Flickr

Those were made for Mechaton, which is a different scale from Brikwars; but I think they're good examples of the kind of little details you can pepper your battlefield with to make it more interesting.
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Postby Olothontor » Wed Nov 02, 2011 7:52 am

All of that was beautiful. Makes me want to submit a massive Bricklink order.
"In a mad world, only the mad are sane." - Akira Kurosawa
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Postby Gungnir » Wed Nov 02, 2011 7:59 am

Yes. More of that.
Give a minifig an inch, and he'll murder for a mile.
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