Final Battle of City 17

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Final Battle of City 17

Postby Kastrenzo » Mon Jan 16, 2012 1:33 pm

Before I begin, I have to mention that this battle is A - entirley a single player battle, and Most importantly B - This does not follow Brikwars rules

I still haven't become familiar enough with the core rules to be able to follow everything to a T. Years ago friends and I played a Wargame with these same armies but it was leagues apart from Brikwars, This battle however is much more similar to brikwars than the older game. Nevertheless you probably wont even notice much of a difference anyway, I was actually -playing- I wasnt just posing figs and dropping dice on the table to make it look like a game. Although you will have to excuse some of the shots that had massive piles of dice in the middle of the road, I got tired of them falling off the edge of the table. If something seems odd or out of place, don't mention it, because it's not worth wasting your time, I've already warned you that this is not a pure brikwars game.

*Yes, Har har I stole the name from Half life, But City 17 was the name of the city I had 5 of 6 years ago, it's long gone now but when I put my plates down and such this evening, a few buildings and partial buildings still remain, so I figured I'd have one last battle before tearing it apart and starting anew*

City 17 is situated on a Planet next to Brikrigton, the former home of the now defunct Brikrigton Empire. It has seen nearly 10 years of civil war, and foreign invasion. Now it is at a breaking point. Caspian f0rces have deployed to the region in an attempt at gaining the populace's support, the Volkan Democratic Republic sent a strike force to the planet as well, in pursuit of a Larrian Alliance Commander whom they have labeled a "War Criminal" for defacing the Volkan's new Flagship by replacing several Volkan Black briks with Larrian Green briks while it was still under construction.

I elected to make this a primarily Infantry battle and kept the number of vehicles down. I rolled some dice to determine the turn order

Larrians > Caspians > Volkans

Calm before the Storm *Overview*
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The band of Larrian Alliance Fighters, who have set up camp in a destroyed trainyard, and have been trying to manufacture fighting vehicles with no success.
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The Caspian Pacification Force, Who have deployed near the trainyard, next to the valley
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The Volkan Strike Force, Who have deployed on the beach
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TURN 1

A group of Larrian fighters wastes no time in welcoming the Caspian army, Taking down a pair of Caspian Marines immediatley
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A Caspian Mechanized Infantry fireteam responds with a volley of fire onto the Larrian fighters, Killing three of them
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The Volkan APC Pulls ahead and fires on the masses of Caspian Army soldiers, Amazingly hitting -nothing-
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TURN 2

Larrian fighters rush into the second story of a run-down apartment building and set up a machinegun in the window
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The Larrian Machine gun rains down on the Caspian Mechanized troops, Killing half the squad, and sending one particular poor soul a few feet from his legs
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The Caspian Marine Squad fires on the window and massacres the Machinegunner, and also managed to hit a second Larrian who was hiding behind the wall, just from the sheer amount of suppressive fire
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During their trigger happy moment on the late machine gunner, the Marines failed to notice a group of Larrians right in front of them The Larrians kill 3 more marines
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Caspians are hit on a second flank as they encounter Volkan troops Coming from the beach
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The Caspian Troopers fire back, killing a single Volk Soldier
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Turn 3
More Larrians emerge from the trainyard firing at the Marines, hitting nothing but the Caspian APC
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The Armadillo fires a burst at the group, Killing some and scattering the others
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Caspian Army troopers move up to the barricade left by the locals, along with a Jaguar Tank, The Jaguar fires on the Volk's APC
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The Jaguar scores a direct hit, knocking the APC out of commission, making the Volkan pilot wish he had capitalized earlier when firing on those masses of troops, Now he burns to death in the smouldering wreck
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Volkan soldiers push the flank and take down more Caspian Army Troops,
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Meanwhile a Volkan Tank killer team fires down the road from the APC wreck
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The tank is hit multiple times, bursts into flames killing all inside and the turret crushes a Caspian Soldier unfortunate enough to be next to it
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Caspian Soldiers still alive from the missile attack fire back on the Tank Killers, Killing two of them as well as a Volkan Infantryman
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Turn 4
A Larrian fighter clambers on top of the hill and plants a charge at the base of the sign
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Unfortunatley he failed his roll to jump off the hill in time and is blown away by the explosion
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All is not lost however, the City 17 Sign falls and crushes the remaining Marines
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The Armadillo fires another burst at a group of Larrian fighters out in the open
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Meanwhile at the skirmish behind the ugly blue house, A Volkan Soldier pops a Caspian Sergeant's head with his Heavy rifle
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Another Squad of Caspian Army Troops advance on the Volk with the intent to finish the "little stalemate"
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A Volkan Infantryman is killed from a Caspian Machinegun burst
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Turn 5
After taking Heavy Casualties. The remaining Larrians flock to the Apartment building in an attempt at setting a defensive hardpoint
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The surviors of the First Mechanized Infantry Team pile in the Lynx and bowl through a few flimbsy walls, attempting to flank the Volk
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More Volkan Troops are gunned down from Caspian fire down the road
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Volkans return fire and kill a Caspian Sergeant and an Infantryman
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Larrians fire on the Troops in the back of the Lynx but miss completley
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Caspian Troops turn up the heat and take down 4 Volk troops in a massive firefight behind the ugly blue house
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Volkan Vorschlaghammer fires at the Lynx...
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...And misses, but succeeds in blowing a sizeable hole in the Larrian's Safehouse, No one is killed that wasn't already dead
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The Mechanized Troops bail out of the Lynx, fearing they won't get lucky like that again...
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Turn 6
... And are both shot dead by Larrians in the damaged building
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The Armadillo Opens up again on the building, Wrecking part of the wall, killing one Fighter and sending the other running
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Volk troops make a push down the main Road
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Volkans Kill a group of Caspian Troops at the Barricade
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And Suffer a Casualty as the Caspians return Fire
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KILL COUNTS
Larrian Systems Alliance 10
Caspian Federation 23
Volkan Democratic Republic 11


That's all for now, Battery needs to be recharged, Going to be making a trip to the toy store for shits, need to get a new set for something to do, and keep my mind off things, just got a call that one of my pets needs to be put to sleep, so I don't really feel like continuing right now, as I said Battery's dead anyway.

Anyway, To be continued
Last edited by Kastrenzo on Mon Jan 16, 2012 4:28 pm, edited 1 time in total.
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Re: Final Battle of City 17

Postby RunsWithLegos » Mon Jan 16, 2012 1:59 pm

Oh man! this is an amazing fight! you are my new favorite battle reporter. but the volkan's intro pic is not right,, it shows the caspians again.

and that sucks about your dog man :c
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Re: Final Battle of City 17

Postby Ben-Jammin » Mon Jan 16, 2012 2:10 pm

This is epic. I would have loved to partake in this glorious conflict. :guinness:
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Re: Final Battle of City 17

Postby Kastrenzo » Mon Jan 16, 2012 4:27 pm

RunsWithLegos wrote:Oh man! this is an amazing fight! you are my new favorite battle reporter. but the volkan's intro pic is not right,, it shows the caspians again.

and that sucks about your dog man :c


I'll fix that

And it was my grandmother's cult, I'd jump off a cliff if something happened to my mutt.

Anyway got two new sets for shits and giggles, the Star Wars Republic Swamp Speeder and a Creator House,
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Re: Final Battle of City 17

Postby tymon555 » Mon Jan 16, 2012 4:49 pm

:sparta:
Oh, He's here.
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Re: Final Battle of City 17

Postby Ross_Varn » Mon Jan 16, 2012 5:24 pm

This is the quintessential essence of a Brikwar, mate. Welcome to the forums.
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Re: Final Battle of City 17

Postby Ben-Jammin » Mon Jan 16, 2012 6:09 pm

Anyway got two new sets for shits and giggles, the Star Wars Republic Swamp Speeder and a Creator House


Nice haul.
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Re: Final Battle of City 17

Postby Xenoman » Mon Jan 16, 2012 7:32 pm

This... this is awesome. Good job, mate, I love the color schemes you've used for each faction. Will definitely be watching for more of this.
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Re: Final Battle of City 17

Postby Kastrenzo » Mon Jan 16, 2012 10:54 pm

TURN 7

What Remains of the Larrians try to head toward the Volk deployment zone in hopes of finding a good ambush site
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The Massive Firefight on the Street continues, Caspian Infantry are pushed forward into the fray, Taking down a few Volkan Troopers
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... And losing a few in the process
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The Volkans begin moving more Reserve Fireteams and Squads forward, Many are headed to the primary engagement on the street ahead
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A Volkan Squad succeds in hammering a Caspian Infantry squad, few Caspians from this particular squad survived the firefight
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However Remnants of a different squad were still in the area, killing two Volkan Soldiers in the ensuing Counterattack
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TURN 8
The Larrians continued moving toward the beach until they stumbled upon the Caspian Lynx Truck still operational, the driver saw the enemies in his mirrors, and recklessly throws his vehicle in reverse and guns it, Two Larrians are Unable to get out of the way in time and are crushed
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The Lynx slams into the wall Pinning a third Larrian and killing him, the impact disabled the vehicle and the Driver is killed by the remaining Larrians, he is awarded An hero prize.
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More Volkan Reinforcements flood into the meat grinder, this squad lays suppressive fire on a Caspian squad in cover near the ugly blue house
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... And what is left of the squad loses the firefight entirley, all 3 are killed
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A Lone Caspian pops a Volkan Soldier's head with his Heavy rifle, while a fallen comrade of his dies while holding his innards in his hands
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KILL COUNTS
Larrian Systems Alliance 10 *No New Kills*
Caspian Federation 31 *+8 Since last update*
Volkan Democratic Republic 18 *+7 Since last update*

That's it for tonight, I didn't realize until now that i've been awake for like 26 straight hours, Tommorow this battle should be resolved. I may have a second tommorow, featuring the Protoxans and Kamazians beating on each other. Also incase you werent aware, My thread in the Armory Introduced my 6 Factions, although the Larrians *Green guys* were not yet introduced.

Until Next time...
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Re: Final Battle of City 17

Postby Kastrenzo » Thu Jan 19, 2012 9:34 am

The Larrians Continue their Retreat
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Caspians mobilize more infantry and push them toward the front lines...
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...And send a Squad to hit the Volkan Flank
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The Flank Attack is successful, Caspian soldiers kill 3 Volk Soldiers on the frontline
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...Until a Volkan Missile is fired at them, Demolishing the building and killing 2 Caspians
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Now the Volkans push their forces into the frontline, the Vorschlaghammer Tank fires at the Caspian APC downrange...
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The Round goes clean through the windscreen of the APC, Killing the pilot and blowing out the back hatch, amazingly doing minimal structural damage, but knocking it out, the back end of the APC crushes an Unsuspecting Mechanized Trooper
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Caspian Soldiers fire back at Volkans on the line in response to the Tank Attack
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Kill Counts *Total Kills is in Bold*
Larrian Systems Alliance No New Kills *This Faction is practically Screwed, It never had a chance in conventional Warfare anyway* 10
Caspian Federation + 5 = 36
Volkan Democratic Republic + 4 = 22
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Re: Final Battle of City 17

Postby RunsWithLegos » Thu Jan 19, 2012 11:00 am

this is one of the best city fights I have ever seen :D
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Re: Final Battle of City 17

Postby Kastrenzo » Thu Jan 19, 2012 8:19 pm

Considering the City looks like Ass,

After this battle is done, Im going to be tearing the buildings out, rearranging the ones that are still intact, possibly changing the road structure. And building a new City. It will take some time though because I've decided to make each building a single color, or at least matching colors. None of this random brick building like the 2 story apartment

Theres been a bit of a delay because I took some time off to build the Caspian Predator tank. The first version I built on the table and I had to cannibalize a few walls from the battlefield, mostly just in the train station, the Larrians are out of there anyway. I also had to take apart the Lynx, but it was destroyed aswell. And it looked dumb anyway.
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Re: Final Battle of City 17

Postby RunsWithLegos » Thu Jan 19, 2012 8:51 pm

the ass-looking benefited a war torn city IMO
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Re: Final Battle of City 17

Postby Kastrenzo » Sat Jan 21, 2012 12:49 am

A mysterious "Hand of God" Came down and swept the world Clean of all fig life. Some beileve it was actually a Series of Underground Nuclear Reactors that had been Installed by the Caspians, but Poorly Maintained by the Larrians for the last 8 years, they simultaenously exploded and City 17 is nothing but a Crater now



*Actually I just got tired of this town, I had been stocking up on buildings and I wanted to get the construction underway, the next map will be basically the same terrain, just more Urban. It will be a Kamazian world*

Basically every time I make a map, I think of the Warhammer Dawn of War games, they all had some planet or group of planets that for one reason or another, every faction in the galaxy was fighting over. It won't look much different from the last, other than a Kamazian Military base and some Structures around the city, it will also be less war torn. And All buildings will have detatchable rooftops

This battle is effectivley over, Sorry for the abrupt ending! keep checking this forum for more engagements in the Brikrigton Crisis
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Re: Final Battle of City 17

Postby RunsWithLegos » Sat Jan 21, 2012 3:32 am

aww! darn...

I can't wait for the next one :twisted:
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