Operation Blau turn 7

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Operation Blau turn 7

Postby Apollyon » Sat Oct 20, 2012 9:15 am

Briktopian Infantry (Theblackdog)

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Apollyon gets up between the debris.

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Flies to the turret once again.

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With a successful feat he somehow manages to completely tear off the broken main guns.

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Only to realize there is yet another wall of armor between him and the crew!

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Troopers and Jaguar almost manage to shoot the Red Tub to bits.

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Raszack decides he has had enough of the tank moving towards the bar and sprints towards it.

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With bionic strength he rips the Vindicator's tracks apart. The supertank is now immobilized!
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Re: Operation Blau turn 7

Postby Apollyon » Sat Oct 20, 2012 9:17 am

Tank Company (Heavyfishcannon)

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The crippled Avenger takes another shot at the Vindicator and once again it bounces off the armor.

Vindicator SHDT (Darkpaladin)

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All remaining weapons fire at the Rainbow Bar. Taking 72 damage it gets utterly destroyed.

Objective complete, Darkpaladin wins!

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The battlefield.
And that's it, i enjoyed hosting this. Well played everyone especially Theblackdog who came close to destroying the supertank
with just some infantry and two heroes.
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Re: Operation Blau turn 7

Postby Apollyon » Sat Oct 20, 2012 9:22 am

Sorry for not playing out the civilians' orders but i really need the space to be cleared. We'll do the dwarf tossing another time...
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Re: Operation Blau turn 7

Postby darkpaladin » Sat Oct 20, 2012 10:58 am

:csi:
Great forum battle!
Can't wait for another one
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Re: Operation Blau turn 7

Postby Theblackdog » Sat Oct 20, 2012 11:07 am

Good game everyone. Seeing that monster tank wreck shit was awesome, even if I was on the receiving end.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Re: Operation Blau turn 7

Postby Bragallot » Sat Oct 20, 2012 1:32 pm

Well, you guys did well. Now that it was immobilized, it would've been in great trouble had the battle continued. I demand Colette be made to eat bricks!
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Re: Operation Blau turn 7

Postby Silverdream » Sat Oct 20, 2012 1:50 pm

God damn that was a badass tank. I think I might have some ideas on how to kill it though.

Also, I don't really think my orders would've effected the game very much.
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Re: Operation Blau turn 7

Postby Colette » Sat Oct 20, 2012 3:37 pm

Bragallot wrote:Well, you guys did well. Now that it was immobilized, it would've been in great trouble had the battle continued. I demand Colette be made to eat bricks!

You guys didn't even get through half the hit points, like I predicted.
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Re: Operation Blau turn 7

Postby IVhorseman » Sat Oct 20, 2012 4:06 pm

Bragallot wrote:Well, you guys did well. Now that it was immobilized, it would've been in great trouble had the battle continued.


It's still got treads for going in reverse at no penalty. Normally a tank with only one set of treads gets half-movement, but since it's got that armor plating, it's too heavy for movement at half-speed.

Hitpoints don't matter. With apollyon and Raszack still around, it was one, maybe two turns max before they busted inside and killed the crew. At this point it's only a building with some guns on it.
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Re: Operation Blau turn 7

Postby Apollyon » Sat Oct 20, 2012 4:56 pm

IVhorseman wrote:With Apollyon and Raszack still around, it was one, maybe two turns max before they busted inside and killed the crew.


Exactly.
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Re: Operation Blau turn 7

Postby Theblackdog » Sat Oct 20, 2012 5:35 pm

Really, I should have thought of ripping off the main guns from the start, or at least once my 'grenade-down-the-barrel' trick failed.
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Re: Operation Blau turn 7

Postby Apollyon » Sat Oct 20, 2012 7:31 pm

Theblackdog wrote:Really, I should have thought of ripping off the main guns from the start, or at least once my 'grenade-down-the-barrel' trick failed.


I think i will add some machine guns or something to the turret to get rid of flying heros or jetpack troopers. You were wreaking too much havoc there for my taste after you realized you'd to just take down the AA gun to be free to do whatever you want. Of course your feat was kinda over the top and and i mumbled to myself after the roll went in your favour. Luckily the additional brick wall i put in between the guns and the control room came into play (i don't even remember why i put it there) so it was not game over after the first photo.
As for the 'grenade-down-the-barrel' trick, i thought this was rather 80ies movie like and thus awesome but you did not phrase it as a feat, rather as an action, so i could do the armor roll and the main guns got to shoot at least once and i guess everyone wanted to see that. Too bad i rolled so badly. :-)
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Re: Operation Blau turn 7

Postby Theblackdog » Sat Oct 20, 2012 10:01 pm

At the time, ripping off the guns felt kind of like a last-ditch effort. I knew the game was going to be over next turn anyway, so why the hell not?

As for slicing in through the roof, maybe I could have done that, but it seemed like between the huge AV and the Armored rating it would have taken forever. What kind of antipersonnel defenses did you have inside the turret?
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Re: Operation Blau turn 7

Postby Apollyon » Sun Oct 21, 2012 1:00 am

Colette wrote:
Bragallot wrote:Well, you guys did well. Now that it was immobilized, it would've been in great trouble had the battle continued. I demand Colette be made to eat bricks!

You guys didn't even get through half the hit points, like I predicted.



They never concentrated fire on the tank though. More than half of the shots at it were attempts at component damage. Still taking away 5 hitpints from it is not bad at all.
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Re: Operation Blau turn 7

Postby Apollyon » Sun Oct 21, 2012 1:02 am

Theblackdog wrote:At the time, ripping off the guns felt kind of like a last-ditch effort. I knew the game was going to be over next turn anyway, so why the hell not?

As for slicing in through the roof, maybe I could have done that, but it seemed like between the huge AV and the Armored rating it would have taken forever. What kind of antipersonnel defenses did you have inside the turret?


None. There was only a gun and a katana for General Lukas, the six gunners are all unarmed.
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