Clarification: Armour

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Re: Clarification: Armour

Postby Quantumsurfer » Tue Feb 05, 2013 7:37 pm

My point exactly.
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Re: Clarification: Armour

Postby Falk » Wed Feb 06, 2013 3:41 am

How about:

Regular: no armor piece
Light Armor: Pauldrons and/or torso print armor. Then it's like chain mail or something.
Heavy Armor: Armor Piece, no helmet
Full Armor: Armor Piece with helmet
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Re: Clarification: Armour

Postby IVhorseman » Wed Feb 06, 2013 4:00 pm

I like it.
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Re: Clarification: Armour

Postby Ben-Jammin » Wed Feb 06, 2013 5:40 pm

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Re: Clarification: Armour

Postby *CRAZYHORSE* » Wed Feb 06, 2013 8:22 pm

Meh, I think it get's in the way of customization freedom.
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Re: Clarification: Armour

Postby IVhorseman » Wed Feb 06, 2013 9:47 pm

It's not a strict rule. If you want a guy to be in heavy armor, then just say he's in heavy armor. We're just putting out a guideline so that we have something to base armor levels off of.
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Re: Clarification: Armour

Postby Natalya » Sun Feb 17, 2013 10:35 am

stubby wrote:Helmets will have a role to play in the future if I decide to split Body Armor up into Light Armor and Heavy Armor. Light Armor will be an armor piece with a non-visored or missing helmet, giving you SL:1 / Ar:1d10. Heavy Armor will be an armor piece with a visored helmet, giving you SL:1 / Ar:1d10, Half Speed, and the Armored bonus.

Are you insane? Galaxy Patrol has no visor and you can't fit one on there. Also, some older castle helmets have no visor such as the Dragonmaster helmet, or the one which has like 4 bars over the face.
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Re: Clarification: Armour

Postby stubby » Sun Feb 17, 2013 2:37 pm

Natalya wrote: Are you insane?

If you don't already know the answer to this question by now, I'm not sure what to tell you.

How dare you question my edicts? Everyone knows that all BrikWars rules must be followed to the letter and that deviation will not be tolerated.

Anyway. I decided not to give SL:1 to armored units. It was too much trouble trying to introduce Structure Level before the MOC Combat chapters. So (I think the updates are uploaded already) it's now Body Armor: +2 Armor, -1" Move; Heavy Armor: Armored (renamed to Shielded), Half Speed.
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Re: Clarification: Armour

Postby IVhorseman » Sun Feb 17, 2013 4:00 pm

Aha! I had a feeling that you'd go with the easiest option, which is just to include 2005-style armor for people who prefer that one.
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Re: Clarification: Armour

Postby Colette » Sun Feb 17, 2013 9:25 pm

IVhorseman wrote:Aha! I had a feeling that you'd go with the easiest option, which is just to include 2005-style armor for people who prefer that one.

:tiger:
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Re: Clarification: Armour

Postby *CRAZYHORSE* » Sun Feb 17, 2013 9:35 pm

Already found a few words missing under the new body armor section. I'm to lazy to quote so just cntrl+f "and prevents swimming or any kind".

EDIT: I am really liking what I see with the new body armor and heavy shield rules. First I was a bit against when the discussion was going because I was afraid that we would get way to much classifying catagories and other stuff to remember. This is simple and easy on the brain, exactly the way I like it. Keep up the good work!!!!
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Re: Clarification: Armour

Postby stubby » Sun Feb 17, 2013 9:58 pm

Colette wrote:
IVhorseman wrote:Aha! I had a feeling that you'd go with the easiest option, which is just to include 2005-style armor for people who prefer that one.

:tiger:

That reminds me, I forgot to say that the regular Body Armor rules are for everyone but Colette. He's still limited to just Heavy Armor. I'll go edit that into the rulebook later.
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Re: Clarification: Armour

Postby Colette » Sun Feb 17, 2013 10:12 pm

TBH in the end I like this solution. I do have a few superheavy, walking tank troops that would deserve the 2010 armor, but my troopers with their lesser armor can still use the 2005 armor as an intermediate step between memetic armor and 2010 armor.
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Re: Clarification: Armour

Postby IVhorseman » Mon Feb 18, 2013 3:27 am

Colette wrote:an intermediate step between memetic armor and 2010 armor.


I should fucking slap you.

This IS what memetic armor should be - you either get no armor, light armor, or heavy armor. There are no intermediate steps.
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Re: Clarification: Armour

Postby Natalya » Mon Feb 18, 2013 10:59 pm

IVhorseman wrote:
Colette wrote:an intermediate step between memetic armor and 2010 armor.


I should fucking slap you.

This IS what memetic armor should be - you either get no armor, light armor, or heavy armor. There are no intermediate steps.


I should fucking slap you.

It is mimetic you assholes. Like a mime. It mimics shit, so if a bullet hits it then it deforms to accommodate the bullet but not kill the person wearing it. Learn to spell-check.
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