BrikwaRPG2 - Turn 0 and Beyond! (Finished)

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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/6/2013)

Postby Silverdream » Wed Feb 13, 2013 4:11 am

Done, reaching maximum levels of bravery.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/6/2013)

Postby Zupponn » Thu Feb 21, 2013 12:02 am

TURN 7!

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alphafalcon's son sneakily moves up until he's just outside of the doors of the fort.

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Khaar: "Zamboni! Zamboni! Z-Z-Z-Z-Zamboni!"

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Khaar: "Everybody give me some Zamboni!"
Everyone successfully bails out of the way of the oncoming Janitor.

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And Khaar drives the Zamboni straight towards the fort's doors...

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...and smashes right into them!

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One of the doors goes flying right into Von Brag's machine's boiler and destroys it.

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Rade moves up shooting, but can't seem to score a hit.

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Jeremiah jumps back onto Fulgencio.
Jeremiah: "Onward, my steed! To death and Glory! And tasty Maniac Beer Battered Carrots!"

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Inspired, Fulgencio charges at the small hole in the gate, but Jeremiah smacks his head into the overhang.

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He falls off, but Fulgencio keeps going and tramples one of the Brag Squad to death.

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Mr. Doctor moves up and uses the vial on himself, but it has no effect.

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Scribonius moves up also while Duke Crystoph takes a short break.

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Nadine sits down, not knowing what she wants to do.

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Hammerman gets back up and gets ready...

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...and leaps up to the top of the wall!

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Sadly, the rest of the Brag Squad gangs up on Fulgencio and they almost fail to kill him, until the Master delivers the finishing blow.

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Von Brag: "You vile pile of filth! Do you know how long I have vorked on zat?"

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Von Brag goes and picks up his OT-powered rifle. He takes a shot at Hammerman.

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Hammerman goes down.

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And like every other time he goes down, he disappears, leaving only a little OT residue behind.

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Von Brag finishes off the turn by hopping onto his hover platform.

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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/6/2013)

Postby Scribonius » Thu Feb 21, 2013 12:09 am

Scribonius, called by the Brikweave to remove the distortions that Von Braag's presence is causing, will hold an action until Von Bragg moves, then try to zzap his flying disc-thing with magic. "BEGONE, ABOMINATION!!!"
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby alphafalcon541 » Thu Feb 21, 2013 12:12 am

Alphafalcon's son: calls in a missile strike from the ESF Fallen Dreadnaught(as in space ship) on Bragallot's hover thingy. If this does not work stealthily walk around behind the vacuum machine and super kick it into the base.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Zupponn » Thu Feb 21, 2013 12:15 am

alphafalcon541 wrote:the vacuum machine

What vacuum machine? If you mean the Zamboni, then you seriously need to look up what a Zamboni does.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby alphafalcon541 » Thu Feb 21, 2013 12:18 am

sorry the zamboni then, I am super tired and drinking soda and doing homework so I can't write or think right about now. So is the missile strike possible?
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Zupponn » Thu Feb 21, 2013 12:20 am

alphafalcon541 wrote:So is the missile strike possible?

We shall see what the dice gods say. :twisted:
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby alphafalcon541 » Thu Feb 21, 2013 12:23 am

Yah! Good I want to see what a missile strike will do. :omnom:
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Kalvinator » Thu Feb 21, 2013 12:35 am

I back up the zamboni and yell, "Alright, I did this little bit for you all, but only cause of that one time we were on a team together...(mumbling)(then again, most of you were complete shit heads... leaving me with all the work)grumble grumble grumble. Then I just continue cleaning up the field, going where ever the closest mess is.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Silverdream » Thu Feb 21, 2013 1:29 am

Damnit, now I need to find a new horse.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Colette » Thu Feb 21, 2013 6:39 pm

Move towards the fort. Combine fire with anyone firing at the Death Squad or Brag himself.
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Because everything's better with math...and firepower.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Zupponn » Thu Feb 21, 2013 9:55 pm

Kalvinator wrote:I back up the zamboni and yell, "Alright, I did this little bit for you all, but only cause of that one time we were on a team together...(mumbling)(then again, most of you were complete shit heads... leaving me with all the work)grumble grumble grumble. Then I just continue cleaning up the field, going where ever the closest mess is.

It might, and I stress MIGHT, be drivable, but the zamboni is too damaged to do any cleaning any more.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Kalvinator » Thu Feb 21, 2013 11:53 pm

Oh...well then, I get super pissed at Sir Brag, "DO YOU KNOW HOW MUCH SWEEPING I"M GOING TO HAVE TO DO BECAUSE OF YOUR DAMN DOOR!!" Pick him up with the force (I'm assuming I still have it...or at least I hope.) And throw him (in a prone position) towards whichever of the other players are nearest. Then get out of the zamboni and start sweeping, grumbling louder then ever before.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Zupponn » Fri Feb 22, 2013 2:53 am

Remember to PM them.
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Re: BrikwaRPG2 - Turn 0 and Beyond! (Last Update: 2/20/2013)

Postby Zupponn » Tue Feb 26, 2013 10:56 pm

Sorry about the delay here, but I've been down with the flu the past few days, so I'm not sure when the next turn will be up.
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