The Anarcho-Syndicalist Adventurer's Guild (ASAG)

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby Quantumsurfer » Wed Feb 27, 2013 1:36 am

pkbrennan wrote:
Freddie Mercury, the Captain:

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Wed Feb 27, 2013 4:12 am

I thought he looked more like one of the Village People...
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Wed Feb 27, 2013 12:15 pm

Anne Casey's Squad:

Hans

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Martin

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Matthew

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Mark

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Wed Feb 27, 2013 4:55 pm

Squad 02 Cards are done.

Clint (Leader):

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Miriam:

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Tex (Heavy):

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Helena:

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Holmes:

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Thu Feb 28, 2013 7:23 am

Richardo and Squad 03:

Richardo recently joined the Anarcho-Syndicalist Adventurers Guild after spending some time leading his own small band of adventurers. They were moderately successful, but decided that they'd fair far better as part of a larger Guild, so Richardo brought his band into ASAG as a new squad.

Richardo is not a man to suffer fools gladly, and his rather tough squad is a reflection of his less tolerable character. To be quite honest about him and his squad, they only just stay on the right side of the law and morality.

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Von Braun:

Von Braun is the heavy of the squad. For a Prussian he is very quiet about his past, and this might lead some to believe that there are things in his past he does not want to talk about. But then, he doesn't want to talk about anything much at all...

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Viktoria:

Viktoria hails from one of the coldest regions of Nord, where Vodka is drunk just to keep warm and alcoholism is considered a normal side-effect of life. She started her career as a soldier for the Tsar's Royal Infantry, and soon specialised as a Sharp Shooter. When the Principality of Rusk was overthrown in a popular revolution, led by the charismatic Alexander Lemon, she soon found that officers of the old guard were no longer welcome in the former principality.

For several years she hired herself out as a hired gun, spending her free time in various bars of a dubious nature, before finding herself hired permanently by Richardo, just as they were negotiating terms with the Anarcho-Syndicalist Adventurers Guild.

Unknown to Anne Casey, Viktoria has quite a thing for the cowgirl.

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Caesar:

Don't let Caesar's cute English-type accent fool you. He's a cold blooded killer.

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Juan:

Juan speaks very little English, but it doesn't mean he doesn't understand it. He just doesn't speak it all that often.

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That's your lot until Evie's Trike Squad are done...
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Fri Mar 01, 2013 10:16 am

I decided to redo Edwardo's cards because I thought the old guy pilot from minifig series 3 was better for him.

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Also, I picked up 5 fireman quads for £1.75 each being sold cheap in Tesco and using stripped down versions of those vehicles for a new squad. The minifigs I will find some use for elsewhere...

The ten random minifigs I got through the post were OK - several of them are now in use for quads and trikes. Also got a Mechanik minifig with that batch, and it is about time I got a Mechanik with all those vehicles I have...
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby Theblackdog » Fri Mar 01, 2013 1:08 pm

Those vehicles have really thin armor.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Fri Mar 01, 2013 2:07 pm

Yeah I probably need to boost them up a bit, but really, they're for light fast transport.
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Fri Mar 01, 2013 6:04 pm

Side faction here:

From the (former) Principality of Rusk, now the Soviet Rusk Republic - Ruskie Soviet Shock Troops led by a Crimson Guardian, who is both a squad leader and a Kommissar:

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"The Ruskie Soviet Shock Troops are bad-ass. Just so that you know. They might look like souped-up industrial workers with weapons, but they are actually highly trained and ruthless individuals whose wills have been bound to the Party. Each six-man squad is lead by a Crimson Guardian, who acts as both a squad commander and a Kommissar. They brook no cowardice, and will summarily execute any of their men found wanting in battle. These bastards are real Dirty Commies, too..."
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Sat Mar 02, 2013 4:03 pm

Jean the Mechanik

Jean is a happy-go-lucky chain-smoking union guy who somehow found himself in the employ of the Anarcho-Syndicalist Adventurers Guild without even realising it. One day he was doing the occasional repair for them, the next he was setting up a workshop within their compound somewhere in Blighty. The fact that the Mafia had burned his last place down kind of consolidated things for him a bit.

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby Silverdream » Sat Mar 02, 2013 4:13 pm

Jean? His name tag says Oil.
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Sat Mar 02, 2013 4:37 pm

He's French. He probably stole it from the last guy... :wink:
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Tue Mar 05, 2013 7:53 am

I have started work on the first Rapid Motorised Reaction Squad, led by Evie. So far I have only done the cards for the two girls. I will complete the other two members' cards later, as well as do a BrickArms order for weapons. This week my buying has mostly been parts for the SHIP.

Natalia

Natalia recently got hired by the Anarcho-Syndicalist Adventurers Guild on the recommendation of Evie. His colleagues are unsure whether it was because of her coffee, or because of her ability with explosives. Natalia, for her part, keeps quiet about this. She has her eye on Evie - now if only he would shower a bit more often...

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Yvonne

Yvonne is not one to be underestimated at all - smart, sassy, and very very tough. She has been on the saddle of bikes, trikes and quads since she was knee-high to a hobbit, and there isn't a Steel Horse that she cannot handle.

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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Wed Mar 06, 2013 2:00 pm

Occasional guy to use on one-minifig missions:

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My two mediks:

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Shoulda named them Mork and Mindy I guess, but that would be showing my age...

Also, all three need more gear. Will sort that out later. I am mooting one idea for Basildon Bond's case, as a kind of Tardis briefcase that all secret agents have...
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Re: The Anarcho-Syndicalist Adventurer's Guild (ASAG)

Postby pkbrennan » Wed Mar 06, 2013 5:58 pm

Finally got around to doing the last two unit cards for Evie's squad:

Smith Senior

Smith Senior is Grunge Smith's father, a curmudgeonly old explorer who still has plenty of life left within him.

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Ian

Ian is a hot-headed young punk who seems to think that his trike is a mobile weapons platform. After strapping an M1919 to the back few would now argue with his insistence that it is.

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