Theblackdog wrote:MasterEcabob wrote:5 or 6 players is really the best size for online games. That way you have enough teams to make it interesting but you don't have to wait forever for everyone to send in orders.
In fact, the sheer nausea of having to deal with 12 players is the main reason I keep putting off my microspace battle.
If you stick to a short limit (Brikspace's limit was 48 hours) and show that you ARE going to enforce it, then you won't have many problems. Since your battle will probably have multiple players cooperating, it's easy to find seconds -- if one squadron commander doesn't give orders, someone else on his team will be able to do it for him.
Even with 13 players besides myself, it's still not that bad to take their orders in ToOC, due to the above mentioned strict timing and a healthy supply of back-ups. Just make sure that you get back-ups. Even 16 could be doable, but I'm not even sure we have enough regular Forum Battlers for that.





<massam