stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Keldoclock wrote:Collarbones are easy to break, only need about 7 pounds of pressure on the average one. One fat quarterback tackles you and you're in the hospital.
ForlornCreature wrote:Broke it doing a commando roll
Got to try a drug called the green whistle, which is apparently illegal in America.
mgb519 wrote:Seriously, you are now the first ever forum superhero.
Special - Can turn invisible for up to three turns moving as many turns' worth of movement at the end of the period spent invisible
Dmg 1D8 - Distance"
Rng 6" - Arc
Special - Builds a turret, takes two turns to build or three when left alone.
Two turns to upgrade.
Rng 6" (+ 1 per upgrade)
Dmg 1D6 - Arc (+ 1 per upgrade)
Dmg 1D6 + 1
+ 1 on target's armor per turn used
3 Turns for Uber (4 if the same target whole time)
When uber charged can make target and medic invincible with +1 to all stats for one turn
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