The last two factions:
SPACE PIRATESSpace Pirate (7 units)
Skill: 1d6, Move: 5'', Armor: 5 (light armor)
Assault SMG - Use: 3, Range: 8'', Dmg: 1d8 (auto)
Dynamite – Use: 3, Range: 1d6+2 if thrown, Dmg: 1d10exp
Pilot (3 units)
Skill: 1d6, Move: 4'', Armor: 1d6-1
Specialty: Piloting
Light FrigateSize: 6'' (6 hp).
Structure level: 3
Structure armor: 3d10
2 Mounted lasers - Use: 4, Range: 10'', Dmg: 2d6
1 Happy Ending Bomb - Use: 6, Range: Dropped, Dmg: 3d10exp
Front storage carry a set of four knives (Use: 2, Range: CC. Dmg: 1d6)
Speed: 20'' (Accel: 10''/turn)
Interceptor FrigateSize: 8'' (8 hp).
Structure level: 3
Structure armor: 3d10
4 Mounted lasers - Use: 4, Range: 10'', Dmg: 2d6
1 Happy Ending Bomb - Use: 6, Range: Dropped, Dmg: 3d10exp
Carry 1 Space Pirate
Front storage carry a remote controlled explosive (dmg: 2d10)
Speed: 24'' (Accel: 12''/turn)
Escort FrigateSize: 10'' (10 hp).
Structure level: 3
Structure armor: 3d10
2 Mounted lasers - Use: 4, Range: 10'', Dmg: 2d6
2 Heavy Torpedoes - Use: 6, Range: 18'', Dmg: 3d10exp
Carry 6 Space Pirates
Front storage carry a portable shield generator (add 1d6 armor to the side its pointing)
Speed: 20'' (Accel: 10''/turn)

(more info about the frigates
here and
here)
SAVAGESTamer (1 unit)
Skill: 1d6, Move: 5'', Armor: 4
Whip - Use: 3, Range: 3'', Dmg: 1d6, Can pull objects or disarm opponents from a distance. Can also boost the attack of the Primates.
Spiked War Banner - Use: 3, Range: CC, Dmg: 1d10, +1'' move to all unit within 5''
Primate (2 units)
Skill: 1d6, Move: 5'', Armor: 4
Bite - Use: 2, Range: CC, Dmg: 1d6 (+1 dmg when whipped by the Tamer)
Worker (1 unit)
Skill: 1d6, Move: 4'', Armor: 4
Carry a ladder
Axe Thrower (3 units)
Skill: 1d6, Move: 5'', Armor: 4
Small Axe (x2) - Use: 2, Range: CC, Dmg: 1d6
Beast (4 units)
Skill: 1d6, Move: 5'', Armor: 5 (Tough skin)
Battle Axe - Use: 3, Range: CC, Dmg: 1d10
Chieftain (1 unit)
Skill: 1d8, Move: 6'', Armor: 1d10
Axe – Use: 3, Range: CC, Dmg: 1d10
Small Axe - Use: 2, Range: CC, Dmg: 1d6
Shield – Use: 2, Range: CC, Parry 1d6 or Shove 2''
Konar (Hero)
Skill: 1d10, Move: 7'', Armor: 2d6 (heroic)
Blacksteel Hammer - Use: 3, Range: CC'', Dmg: 1d10
Long Knife – Use: 2, Range: CC, Dmg: 1d6
Shield – Use: 2, Range: CC, Parry 1d6 or Shove 2''
Cliché: Conan the Barbarian
War MachineSize: 5'' (5 hp).
Structure level: 1 (wood)
Structure armor: 1d10
Catapult (launcher, size 4) – Use: 8, Range: 24'', Ammo: Rock (5x, Dmg: 3d10)
Manned by 1 Axe Thrower
Speed: 10'' (5''/horse)

This post complete the statistics for every faction of this battle.
The fight should begin soon.