The expected Brikpocalypse of day 13 did not arrive.
Zombies and Mutants
The Last Skeleton Standing attacks the Nomad LMS, but doesn't do any damage.
My LMS joins the fray, but fares no better.
Then he uses a Stupendous Feat to shoot out a support beam...
... collapsing the Nomad LMS in the wreckage.
The Nomad LMS breaks free of the wreckage with a Stupendous Feat.
He fires on the Skeleton LMS, doing one point of damage.
The HMG Zombie revives and grabs a gun from his incinerated comrade. The Skeleton is no longer the Last Zombie Standing. When one or the other becomes the LZS again, he will only have two Hit Points.
No killscores this turn.
Awaiting orders for turn 14.
Just one random act of violence can brighten your day. Especially if it involves explosives.