I've got two questions, neither of which are particularly in-depth.
1) The rules (2005) regarding saved actions and countering are a little fuzzy. Do you need to have saved an action to counterattack? If you choose to counter instead of withdrawing, do you still get an action next turn? Can a ranged mini save his action to reaction-fire at a melee mini who moves within range to hit him?
1a) Speaking of ranged vs. melee, what's the usual strategy for ranged units getting bullrushed?
2) What's the maximum size for a battle that can be played in an evening (3 hours ish), assuming people know what they're doing? How about with squads?



