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Don't Get Me in Trouble |
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The
BrikWars Universe
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A Magikal Wonderland
It's Brik, Not Brick
A Tradition of Gratuitous Everything |
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QuikWars
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Q.1.1: Rolling Dice
Q.1.2 Wasting Time |
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Q.2.1 Minifigs
Q.2.2 Heroes
Q.2.3 Weapons
Q.2.4 Steeds |
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Q.3.1: Controls
Q.3.2: Vehicles |
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Book One: Core Rules |
CHAPTER
ONE:
Gameplay
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Setup
Taking Turns
Victory |
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Rolling Dice
Taking Measurements |
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Things You'll Need
Things You Probably Won't Need But Might Want Anyway |
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Proper Observance of Rules
Spirits of the Game |
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CHAPTER
TWO:
The Mighty
Minifig
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Skill: 1d6
Move: 5"
Armor: 4
Cost: 4CP |
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CHAPTER
THREE:
Minifig
Weapons
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Hand Weapons
Heavy Weapons
Two-Handed Weapons |
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Short-Ranged Weapons
Long-Ranged Weapons
Explosives |
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Shields
Body Armor |
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Bare Hands
Minifig Tools
Random Objects
Thrown Objects |
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CHAPTER
FOUR:
The
Player Turn
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Sprinting
Quick Actions |
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Use Ratings
Overskill
Extended Actions |
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Cone of Vision
Who Acts First
Bailing |
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CHAPTER
FIVE:
Combat
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Checking Range
Skill and Damage Rolls
Attack Modifiers |
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The Angry Inch
Close Combat Maneuvers
Countering |
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Missed Shots |
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Momentum
Knockback |
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CHAPTER
SIX:
Minifig
Heroes
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Crankiness
RedShirts |
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Action-Hero Cliches
Heroic Feats |
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CHAPTER
H:
The
Horse
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Horse Abilities
Horse Varieties |
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Action Cost
The Rider |
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Getting Carried Away
Crashing and Trampling
Jousting |
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Book Two: MOC Combat |
MOC Combat
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Design Overview |
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CHAPTER
SEVEN:
Structures
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Structure vs. Surface Elements
Structural Attributes |
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General Damage
Component Damage
Special Damage |
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The Mechanik
Field Constructions
Patch Repairs
Disassembly |
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CHAPTER
EIGHT:
Weaponry
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Close Combat Weapons
Ranged Weapons |
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Firing Arcs
BlastGuns
MachineGuns and Reloading
FlameThrowers and Fire |
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Heavy Explosions
Payload Launchers |
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Hazard Dice
Mechanisms
The Scout |
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Firing Weapons
The Gunner
The Heavy |
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CHAPTER
NINE:
Vehicles
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Propulsion Types
Propulsion Damage |
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Inertia |
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The Pilot
Stunt Driving |
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Momentum Dice
Physical Opposition Dice
KnockBack
Plowing Through |
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CHAPTER
TEN:
Creatures
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Minds
Natural Abilities
The Civilian |
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The Medik |
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Power Dice |
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Monsters
Vermin
Beasts |
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CHAPTER
ELEVEN:
Armies
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The Officer |
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Cannon Fodder
Heavy Infantry
The Sniper
The Assassin
The Kamikaze |
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